Difference between revisions of "E2M6 (Base Ganymede)"

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== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of E2M6]]
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Revision as of 15:32, 23 May 2017

Base Ganymede maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2
Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M6 is the sixth map of Base Ganymede. It was designed by Adam Woodmansey (Khorus) and uses the music track " ".

Walkthrough

Map of E2M6
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 396)
  2. (sector 397)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 522
Vertices 2534*
Linedefs 2336
Sidedefs 3762
Sectors 410
* The vertex count without the effect of node building is 1944.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links