E2M7: The Gate (Eye of the Beholder)

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Eye of the Beholder maps
This level occupies the map slot E2M7. For other maps which occupy this slot, see Category:E2M7.
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E2M7: The Gate is the seventh map of Eye of the Beholder. It was designed by Jon Landis, who also composed its music track.

Walkthrough[edit]

Map of The Gate
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the first teleporter, leave the cage and head north. A podium with four switches will rise from the floor. Press the northern switch 22 times to raise the nearby floor to the required height, then press the western switch to lower the floor as a lift. When it is at the bottom, press the eastern switch then take the lift up. Jump across to the west to a soul sphere - a door will be briefly opened behind it, revealing a plasma cannon. (sector 52)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:47.03 LHSpanner 2016-03-21 eobuvlmp.zip
NM speed
UV max 8:38.80 vdgg 2021-09-25 eob7-838.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 16)
  2. facing north. (thing 456)
  3. facing north. (thing 457)
  4. facing north. (thing 458)

Statistics[edit]

Map data[edit]

Things 460
Vertices 912*
Linedefs 794
Sidedefs 1193
Sectors 153
* The vertex count without the effect of node building is 703.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]