Difference between revisions of "E2M8: Catacombs and Other Stuff (Eye of the Beholder)"
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 20''') | + | # After going through the first [[teleporter]] head forwards. A [[door]] will open behind you at the end of the western ledge below - jump onto the ledge while the door is open to reach a [[rocket launcher]]. Note that if you are on the ledge with neither door open, you will be unable to complete the level. ('''sector 20''') |
− | # ('''sector 24''') | + | # Jump down onto the eastern ledge immediately after the first teleporter. At the southern end is a [[switch]] which opens a door at the other end of the ledge, leading to a [[chainsaw]], four [[health bonus]]es, and four [[rocket]]s. Note that the switch only works once, so if you are on the ledge with neither door open, you will be unable to complete the level. ('''sector 24''') |
===Bugs=== | ===Bugs=== |
Revision as of 18:23, 26 November 2018
Eye of the Beholder maps |
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This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M8: Catacombs and Other Stuff is the eighth and final map of Eye of the Beholder. It was designed by Jon Landis and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- After going through the first teleporter head forwards. A door will open behind you at the end of the western ledge below - jump onto the ledge while the door is open to reach a rocket launcher. Note that if you are on the ledge with neither door open, you will be unable to complete the level. (sector 20)
- Jump down onto the eastern ledge immediately after the first teleporter. At the southern end is a switch which opens a door at the other end of the ledge, leading to a chainsaw, four health bonuses, and four rockets. Note that the switch only works once, so if you are on the ledge with neither door open, you will be unable to complete the level. (sector 24)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 183)
- facing east. (thing 184)
- facing east. (thing 185)
- facing south. (thing 186)
Statistics
Map data
Things | 374 |
Vertices | 1063* |
Linedefs | 1170 |
Sidedefs | 1553 |
Sectors | 253 |
Things
This level contains the following numbers of things per skill level:
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