Difference between revisions of "E2M8: Catacombs and Other Stuff (Eye of the Beholder)"
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− | '''E2M8: Catacombs and Other Stuff''' is the eighth and final map of [[Eye of the Beholder]]. It was designed by [[Jon Landis]] and uses the [[Adding custom music|music]] track " ". | + | '''E2M8: Catacombs and Other Stuff''' is the eighth and final map of [[Eye of the Beholder]]. It was designed by [[Jon Landis]] and uses the [[Adding custom music|music]] track " ". It originally received a standalone release as !WOW!.WAD ("The word you will say after playing this!"). |
== Walkthrough == | == Walkthrough == | ||
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== External links == | == External links == | ||
* {{dsda|id=2556|title=Eye of the Beholder demos}} | * {{dsda|id=2556|title=Eye of the Beholder demos}} | ||
+ | * {{idgames|file=levels/doom/0-9/1wow1|title=The word you will say after playing this!}} | ||
[[Category:Jon Landis levels]] | [[Category:Jon Landis levels]] | ||
[[Category:Levels with extra monsters in co-op]] | [[Category:Levels with extra monsters in co-op]] | ||
[[Category:Levels with extra equipment in co-op]] | [[Category:Levels with extra equipment in co-op]] |
Revision as of 15:04, 22 September 2019
Eye of the Beholder maps |
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This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M8: Catacombs and Other Stuff is the eighth and final map of Eye of the Beholder. It was designed by Jon Landis and uses the music track " ". It originally received a standalone release as !WOW!.WAD ("The word you will say after playing this!").
Contents
Walkthrough
Essentials
Other points of interest
Secrets
- After going through the first teleporter head forwards. A door will open behind you at the end of the western ledge below - jump onto the ledge while the door is open to reach a rocket launcher. Note that if you are on the ledge with neither door open, you will be unable to complete the level. (sector 20)
- Jump down onto the eastern ledge immediately after the first teleporter. At the southern end is a switch which opens a door at the other end of the ledge, leading to a chainsaw, four health bonuses, and four rockets. Note that the switch only works once, so if you are on the ledge with neither door open, you will be unable to complete the level. (sector 24)
Bugs
It is very difficult, if not impossible, to obtain 100% kills on this level as there are eight cacodemons and four imps located in an area behind a door (sector 201) which is opened by a switch some distance away which only works once. In order to reach the imps, one must also go through a door (sector 205) which can only be opened once from the outside and not at all from the inside. The .txt file for this wad suggests that this area is only intended to be accessed in multiplayer.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 183)
- facing east. (thing 184)
- facing east. (thing 185)
- facing south. (thing 186)
Statistics
Map data
Things | 374 |
Vertices | 1063* |
Linedefs | 1170 |
Sidedefs | 1553 |
Sectors | 253 |
Things
This level contains the following numbers of things per skill level:
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