This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
E2M8: Catacombs and Other Stuff is the eighth and final map of Eye of the Beholder. It was designed by Jon Landis, who also composed its music track. It originally received a standalone release as !WOW!.WAD ("The word you will say after playing this!").
Walkthrough[edit]
Map of Catacombs and Other Stuff
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After going through the first teleporter head forwards. A door will open behind you at the end of the western ledge below - jump onto the ledge while the door is open to reach a rocket launcher. Note that if you are on the ledge with neither door open, you will be unable to complete the level. (sector 20)
- Jump down onto the eastern ledge immediately after the first teleporter. At the southern end is a switch which opens a door at the other end of the ledge, leading to a chainsaw, four health bonuses, and four rockets. Note that the switch only works once, so if you are on the ledge with neither door open, you will be unable to complete the level. (sector 24)
It is very difficult, if not impossible, to obtain 100% kills on this level as there are eight cacodemons and four imps located in an area behind a door (sector 201) which is opened by a switch some distance away which only works once. In order to reach the imps, one must also go through a door (sector 205) which can only be opened once from the outside and not at all from the inside. The .txt file for this WAD suggests that this area is only intended to be accessed in multiplayer.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 9, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 183)
- facing east. (thing 184)
- facing east. (thing 185)
- facing south. (thing 186)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 936.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4
|
Shotgun guy |
20 |
20 |
26
|
Imp |
42 |
47 |
51
|
Lost soul |
5
|
Demon |
8 |
12 |
12
|
Spectre |
1
|
Cacodemon |
32 |
39 |
47
|
Spiderdemon |
1
|
Cyberdemon |
2
|
Super imp |
21 |
24 |
28
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma cannon |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
17
|
4 shotgun shells |
1
|
Rocket |
4
|
Box of rockets |
83
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2
|
Medikit |
4
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
4
|
Supercharge |
7
|
Backpack |
1
|
Berserk |
1
|
Computer area map |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
18
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]