E2M8: Serenity Forever (Eternity)

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Eternity maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.

E2M8: Serenity Forever is the eighth and final level of the episode replacement Eternity. It was designed by Bjorn Hermans and Holger Nathrath, and includes a custom music track.

Walkthrough[edit]

Map of Serenity Forever
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets in this level.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 6:36.74 Xerenogan 2023-04-09 ete8-636.zip
NM speed 2:23.29 mhrz 2021-09-17 eter28n223.zip
UV max
UV -fast 5:50.89 Andrey Boldt (Hitherto) 2013-11-05 ete8f550.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 16, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 158)
  2. facing west. (thing 161)
  3. facing west. (thing 162)
  4. facing west. (thing 163)

Statistics[edit]

Map data[edit]

Things 164
Vertices 591*
Linedefs 627
Sidedefs 997
Sectors 125
* The vertex count without the effect of node building is 509.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

In the Maximum Doom versions, this level replaces MAP08 instead of E2M8. Therefore, it cannot be completed due to the use of tag 666 in the cyberdemon room.

Inspiration and development[edit]

Trivia[edit]

  • There are no weapons available for pickup, making the map extremely difficult to finish from a pistol start. There is a chance you will be able to grab a shotgun dropped by a shotgun guy, otherwise you will more than likely run out of bullets and have to attempt to punch the cyberdemon to death in order to end the map.

External links[edit]