E2M8 (Dinner)

Dinner maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8 is the eighth and final map of Dinner. It was designed by Damian Pawlukanis.

Contents

WalkthroughEdit

Map of E2M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

To the north of this map is an inaccessible room containing a cyberdemon and a spiderdemon which cannot be killed, thus making 100% kills unachievable. These monsters exist to prevent the level from finishing upon the deaths of the boss monsters in the main part of the level (in versions of Doom prior to The Ultimate Doom, killing all spiderdemons or all cyberdemons on E2M8 ends the level).

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:08.66 Eric Baker (The Green Herring) 2010-04-04 dinr-tgh.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

StatisticsEdit

Map dataEdit

Things 107
Vertices 272*
Linedefs 269
Sidedefs 353
Sectors 43
* The vertex count without the effect of node building is 219.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit