E2M8 (Dinner)

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Revision as of 18:29, 18 January 2020 by Doomer96 (talk | contribs) (Bugs)


Dinner maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8 is the eighth and final map of Dinner. It was designed by Damian Pawlukanis.

Walkthrough

Map of E2M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

To the north of this map is an inaccessible room containing a cyberdemon and a spiderdemon which cannot be killed, thus making 100% kills unachievable. These monsters exist to prevent the level from finishing upon the deaths of the boss monsters in the main part of the level (in versions of Doom prior to The Ultimate Doom, killing all spiderdemons or all cyberdemons on E2M8 ends the level).

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 107
Vertices 272*
Linedefs 269
Sidedefs 353
Sectors 43
* The vertex count without the effect of node building is 219.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links