E2M8 (Hell Run)

Hell Run maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8 is the eighth and final map of Hell Run. It was designed by Jonathan Jordan.

Contents

WalkthroughEdit

Map of E2M8
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (sector 40)
  2. (sector 41)
  3. (sector 42)
  4. (sector 43)
  5. (sector 44)
  6. (sector 45)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing west. (thing 61)
  2. facing west. (thing 62)
  3. facing west. (thing 63)
  4. facing west. (thing 64)

StatisticsEdit

Map dataEdit

Things 66
Vertices 227*
Linedefs 235
Sidedefs 366
Sectors 46
* The vertex count without the effect of node building is 192.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit