Difference between revisions of "E2M9: Command + Control (Cleimos)"

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{{Cleimos}}
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{{map|slot=E2M9}}
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'''E2M9: Command + Control''' is the ninth and secret map of [[Cleimos]]. It was designed by [[Rand Phares|Rand]] and [[Steven Phares]].
##########  ACHTUNG  ##########
 
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###############################
 
  
Please categorize new map articles as follows.
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It was adapted into [[MAP31: Command + Control (Cleimos 2)|MAP31]] of [[Cleimos 2]].
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{*series* **-**}}
 
{{map|slot=E2M9|nocat=false}}
 
'''E2M9: Command + Control''' is the ninth and secret map of [[Cleimos]]. It was designed by [[ ]] and uses the [[music]] track " ".
 
 
{{Level stub}}
 
{{Level stub}}
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Command + Control]]
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[[File:Cleimos E2M9 map.png|thumb|300x300px|Map of Command + Control]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 26''')
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# The [[lift]] with the [[backpack]] near the entrance to the maze counts as a secret and is impossible to miss. ('''sector 228''')
# ('''sector 191''')
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# In the northern part of the maze is a [[switch]] which lowers a platform in the room south-south-west of #1 which contains a [[soul sphere]]. ('''sector 26''')
# ('''sector 228''')
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# From the switch which opens #2, head west then south.  On the east wall is a secret [[door]] leading to an [[imp]], two [[box of shotgun shells|boxes of shotgun shells]], and a [[medikit]]. ('''sector 191''')
# ('''sector 301''')
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# Press the eastern switch of either pillar in the red [[key]] area.  The floor to the south will lower, allowing access to a staircase leading to a [[stimpack]] and an [[armor]]. ('''sector 301''')
  
 
===Bugs===
 
===Bugs===
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== Speedrunning ==
 
== Speedrunning ==
===Routes and tricks===
 
  
===Current records===
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=== Routes and tricks ===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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=== Current records ===
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The records for the map at the [http://doomedsda.us Doomed Speed Demos Archive] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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!Run||Time||Player||Date||File||Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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!Style||Time||Player||Date||File||Notes
 
!Style||Time||Player||Date||File||Notes
 
|-
 
|-
| || || || ||[ftp://.zip .zip]||
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| || || || || ||  
 
|}
 
|}
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''This information was last verified in its entirety on January 21, 2018.
  
 
== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains eight spawn points:
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# facing north. ('''thing 4''')
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# facing west. ('''thing 5''')
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# facing east. ('''thing 6''')
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# facing north. ('''thing 7''')
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# facing east. ('''thing 44''')
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# facing north. ('''thing 45''')
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# facing north. ('''thing 85''')
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# facing north. ('''thing 185''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda2|wad=cleim10|title=Cleimos demos}}
  
[[Category:**** levels]]
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[[Category:Rand Phares levels]]
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[[Category:Steven Phares levels]]
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[[Category:Levels with extra equipment in co-op]]
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[[Category:Secret levels]]

Revision as of 08:29, 23 November 2020

Cleimos maps
This level occupies the map slot E2M9. For other maps which occupy this slot, see Category:E2M9.

E2M9: Command + Control is the ninth and secret map of Cleimos. It was designed by Rand and Steven Phares.

It was adapted into MAP31 of Cleimos 2.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Command + Control
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The lift with the backpack near the entrance to the maze counts as a secret and is impossible to miss. (sector 228)
  2. In the northern part of the maze is a switch which lowers a platform in the room south-south-west of #1 which contains a soul sphere. (sector 26)
  3. From the switch which opens #2, head west then south. On the east wall is a secret door leading to an imp, two boxes of shotgun shells, and a medikit. (sector 191)
  4. Press the eastern switch of either pillar in the red key area. The floor to the south will lower, allowing access to a staircase leading to a stimpack and an armor. (sector 301)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 4)
  2. facing west. (thing 5)
  3. facing east. (thing 6)
  4. facing north. (thing 7)
  5. facing east. (thing 44)
  6. facing north. (thing 45)
  7. facing north. (thing 85)
  8. facing north. (thing 185)

Statistics

Map data

Things 190
Vertices 1401*
Linedefs 1578
Sidedefs 1004
Sectors 312
* The vertex count without the effect of node building is 1229.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links