Difference between revisions of "E2M9 (Forest Valley)"

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===Secrets===
 
===Secrets===
# ('''sector 52''')
+
# After going up the first staircase, turn right and you will see a [[soul sphere]].  This is accessible via a secret [[door]] near the door to the red [[key]] room. ('''sector 110''')
# ('''sector 53''')
+
# The red key room has a secret door in the shorter northern wall leading to a [[computer area map]]. ('''sector 107''')
# ('''sector 59''')
+
# Head out of the yellow key room, turn right, head to the end of the corridor, and turn left.  Ahead of you is a secret door leading to a [[chaingun]] and a [[box of bullets]].  Both the door and the room count as separate secrets. ('''sector 53''')
# ('''sector 60''')
+
# See #3. ('''sector 52''')
# ('''sector 107''')
+
# Directly east of #4 is a secret area, accessible from its east side via the outdoor area, containing nine [[armor bonus]]es.  There are two secrets here. ('''sector 60''')
# ('''sector 110''')
+
# See #5. ('''sector 59''')
# ('''sector 148''')
+
# The sign revealed on pressing the fake exit switch is a fake wall, behind which are two [[health bonus]]es and [[4 shotgun shells]]. ('''sector 231''')
# ('''sector 219''')
+
# Just before opening up the exit door, there are secret doors to the west and east, each leading to a passage with several monsters.  In each case, both the door and the passage count as separate secrets, making four secrets in all. ('''sector 289''')
# ('''sector 231''')
+
# See #8. ('''sector 219''')
# ('''sector 288''')
+
# See #8. ('''sector 288''')
# ('''sector 289''')
+
# See #8. ('''sector 148''')
  
 
===Bugs===
 
===Bugs===

Revision as of 18:00, 9 December 2018

Forest Valley maps
This level occupies the map slot E2M9. For other maps which occupy this slot, see Category:E2M9.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M9 is the ninth and secret map of Forest Valley. It was designed by Jean-Serge Gagnon and uses the music track " ".

Walkthrough

Map of E2M9
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After going up the first staircase, turn right and you will see a soul sphere. This is accessible via a secret door near the door to the red key room. (sector 110)
  2. The red key room has a secret door in the shorter northern wall leading to a computer area map. (sector 107)
  3. Head out of the yellow key room, turn right, head to the end of the corridor, and turn left. Ahead of you is a secret door leading to a chaingun and a box of bullets. Both the door and the room count as separate secrets. (sector 53)
  4. See #3. (sector 52)
  5. Directly east of #4 is a secret area, accessible from its east side via the outdoor area, containing nine armor bonuses. There are two secrets here. (sector 60)
  6. See #5. (sector 59)
  7. The sign revealed on pressing the fake exit switch is a fake wall, behind which are two health bonuses and 4 shotgun shells. (sector 231)
  8. Just before opening up the exit door, there are secret doors to the west and east, each leading to a passage with several monsters. In each case, both the door and the passage count as separate secrets, making four secrets in all. (sector 289)
  9. See #8. (sector 219)
  10. See #8. (sector 288)
  11. See #8. (sector 148)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing south. (thing 6)
  2. facing south. (thing 7)
  3. facing north-west. (thing 8)
  4. facing north. (thing 9)
  5. facing south-east. (thing 420)
  6. facing south-west. (thing 422)

Statistics

Map data

Things 436
Vertices 1146*
Linedefs 1306
Sidedefs 1876
Sectors 315
* The vertex count without the effect of node building is 981.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links