E3M1: Hells Gate (NJ Doom)
NJ Doom maps |
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Come out fighting |
Blood, Guts 'n' Gory |
Oh Hell
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This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.
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E3M1: Hells Gate [sic] is the first map in the Oh Hell episode of NJ Doom. It was designed by Nigel Rowand (Enjay).
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- From the room with the invulnerability, head north to reach an area with 1-3 shotgun guys. The western wall with the skull is a secret door leading to a chaingun and two boxes of bullets. (sector 73)
- Head south from the invulnerability room to reach a medikit. The wall to the east with the skull is a secret door leading to a teleporter back to near the start. (sector 120)
- The area before the exit has a path leading north over a series of islands each containing a health bonus. At the end of the passage is a medikit - the door to the south here leads back to the room with the radiation shielding suit. (sector 93)
- The brighter red wall west of the medikit near #3 is a secret door leading to a teleporter back to near the start. The secret sector itself is too narrow to receive credit for. (sector 117)
BugsEdit
As one of the secret sectors (#4 above) cannot be obtained, the maximum secrets percentage is 75%.
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:20.49 | Revved | 2018-05-17 | n3j1p020.zip | Cross-listed from Pacifist |
NM speed | 0:20.51 | Revved | 2018-05-17 | n3j1n020.zip | |
UV max | 1:43.74 | Revved | 2018-05-14 | n3j1-143.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:20.49 | Revved | 2018-05-17 | n3j1p020.zip | |
Stroller | 0:29.97 | Revved | 2018-05-17 | n3j1str029.zip |
The data was last verified in its entirety on December 16, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains five spawn points:
- facing north. (thing 7)
- facing south-east. (thing 8)
- facing south-west. (thing 9)
- facing south-west. (thing 10)
- facing north-west. (thing 11)
StatisticsEdit
Map dataEdit
Things | 115 |
Vertices | 553* |
Linedefs | 591 |
Sidedefs | 879 |
Sectors | 122 |
ThingsEdit
This level contains the following numbers of things per skill level:
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