E3M2: Bonus Level (Aliens TC)

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Aliens TC maps

Bonus maps: E3M1, E3M2

This level occupies the map slot E3M2. For other maps which occupy this slot, see Category:E3M2.

E3M2 is the second of two bonus levels in Aliens TC. It was designed by Justin Fisher.

Contents

WalkthroughEdit

Map of Bonus Level
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Travelling south from the start, go through the door, then turn left, then right, then left. On the left is a door to a room containing 2 pillars and a lamp. (sector 118)
  2. From #1, exit and turn right three times. On the right is a door to a room containing a leak and a small inaccessible pool. (sector 29)
  3. Exit #2 and turn right. Ahead is a door leading down some steps to a corridor. On the right is a room which brightens on entering containing a grenade in multiplayer. (sector 135)

BugsEdit

Three deathmatch starts (Things 45, 46 and 54) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.

DeathmatchEdit

Player spawnsEdit

This level contains seven spawn points:

  1. facing west. (thing 44)
  2. facing west. (thing 45)
  3. facing north-west. (thing 46)
  4. facing west. (thing 54)
  5. facing north-west. (thing 58)
  6. facing south-west. (thing 59)
  7. facing north-west. (thing 66)

StatisticsEdit

Map dataEdit

Things 213
Vertices 901*
Linedefs 942
Sidedefs 1479
Sectors 211
* The vertex count without the effect of node building is 759.

ThingsEdit

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Egg (dormant) 20 20 20
Egg (hatching) 7 7 7
Face hugger 7 8 8
Alien warrior 6 8 9
Alien drone 2 2 2
Alien warrior (exploding) 2 3 3
Alien queen 1 1 1
Powerups 1-2 3 4-5
Armor 3 3 3
Medikit 1 1 1
Vacuum / EVA suit 4 4 4
Weapons 1-2 3 4-5
Cargo bay loader 4 4 4
Shotgun 2 2 2
Ammunition 1-2 3 4-5
Clip 5 5 5
4 shotgun shells 1 1 1
Grenade 1 1 1
Battery pack 1 1 1
Keys 1-2 3 4-5
Blue keycard 2 2 2
Red keycard 1 1 1
Yellow keycard 1 1 1

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

External linksEdit