E3M2 (Heroes)

From DoomWiki.org

Revision as of 16:53, 18 January 2022 by XymphBot (talk | contribs) (Automated edit - use wl for BoxY)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Heroes maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3
Episode 4

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M2. For other maps which occupy this slot, see Category:E3M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M2 is the second map of the third episode of Heroes. It was originally designed by Peri Strange as PERI11.WAD (Crush-o-rama-ama-ama), then modified by Albert Dewey for the compilation. It uses the music track "".

Walkthrough[edit]

Map of E3M2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going up the first lift, turn left and press the wall at the end, opening up a room with several monsters and exploding barrels. Now return to the top of the lift and continue along until you reach a switch - press it, and a wall briefly lowers in the room to the west (it can be lowered repeatedly). After walking across the lowered wall, press the inside grey octagonal wall - it lowers, revealing three imps, two boxes of rockets, a blue key and a berserk. (sector 23)
  2. Walking north out of the westernmost crossroads in the nukage maze to the north opens up a door in the far north of the maze, leading to an imp, a computer area map, and a soul sphere. (sector 117)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast 3:51.14 BoxY 2021-09-23 her32f351.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Statistics[edit]

Map data[edit]

Things 162
Vertices 797*
Linedefs 906
Sidedefs 1290
Sectors 181
* The vertex count without the effect of node building is 710.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]