This level occupies the map slot E3M4. For other maps which occupy this slot, see Category:E3M4.
E3M4: Fortuna Bridge is the fourth map of the Woe episode of No End In Sight. It was designed by Xaser Acheron.
Walkthrough
Essentials
Other points of interest
Secrets
- Just northwest of the pit with the health bonuses, press on the bloody rock wall to reveal a passage of rockets leading to an invulnerability. This counts as three secrets. (sector 197)
- In the central building requiring the red key, there is an indented red wall to the southwest. Open it, then press the nearby gargoyle switch. Run back outside and to the west side through the open door. You will be in the lava, so press the switch here to lower the lift on either side. Go on the lift and look to the north, where you will see an opening leading to a teleporter. This takes you to the secret, but watch out when you press the switch as two barons of Hell and two imps attack you alongside a lot of barrels. There is a box of shotgun shells on this block as well. (sector 217)
- In the central building requiring the red key, the two skull switches on the east wall raise up two small beams slowly with each press. Raise the two beams so that the switch and the rocket launcher can be accessed. Be careful with the second beam, because while you can actually lower the first beam by pressing on it or the second beam, you cannot do the same with the second, so if you screw up raising the beams, you can permanently miss this secret. When you get to the rocket launcher, the switch here raises the ceiling and reveals an opening if you look east. Jump to the opening and jump across to the next building to reach the secret. (sector 219)
- From Secret #3, get onto the wooden walkway and then up the steps. Open the next door, and keep going around the plasma gun area to where the red door is (make sure you have the red key). When you open the red door, the next door on the walkway also opens, so run to it before it closes to reach an area with energy cells and a switch. (sector 245)
- The switch in Secret #4 opens the wall behind you, revealing a yellow door which leads to the normal exit (though due to the way this episode was constructed, this exit is actually a secret exit, while the actual secret exit is more of a normal exit). (sector 363)
- See Secret #1. (sector 380)
- See Secret #1. (sector 381)
- From Secret #3, get onto the wooden walkway and then get into the water near the steps. Go all the way north to find a berserk pack. (sector 382)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 1687.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
3
|
Shotgun guy |
29
|
Imp |
52
|
Lost soul |
33
|
Demon |
13
|
Spectre |
8
|
Cacodemon |
10
|
Baron of Hell |
7
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
14
|
Box of bullets |
4
|
4 shotgun shells |
9
|
Box of shotgun shells |
5
|
Rocket |
22
|
Box of rockets |
2
|
Energy cell |
12
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
14
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
49
|
Supercharge |
2
|
Berserk |
1
|
Invulnerability |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
55
|
Teleport landing |
9
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links