Difference between revisions of "E3M5: Forgotten Caverns (No End In Sight)"

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{{No End In Sight E3}}
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{{map|slot=E3M5}}
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##########  ACHTUNG  ##########
 
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{*series* **-**}}
 
{{map|slot=E3M5|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''E3M5: Forgotten Caverns''' is the fifth map of [[No End In Sight]]. It was designed by [[ ]] and uses the [[music]] track " ".
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'''E3M5: Forgotten Caverns''' is the fifth map of the ''Woe'' episode of [[No End In Sight]]. It was designed by [[Emil Brundage (NaturalTvventy)]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Forgotten Caverns]]
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[[File:No End In Sight E3M5 map.png|thumb|300x300px|Map of Forgotten Caverns]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 44''')
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# Inside the [[damaging floor|lava]] room where the lava forms the shape of a skull on the map, the floor above will lower to your level. Go to the northeast corner of this room and fall into the lava, then press the satyr switch here to find a [[megaarmor]] and a [[box of ammo]]. ('''sector 44''')
# ('''sector 155''')
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# At the big hall with the [[crushing ceiling|crushers]] and the rising and lowering blocks, grab a [[radiation suit]] from the southeast block and wait near the northeast block until it goes all the way down. Then run across the lava north, then east, then south to a platform with a [[chainsaw]] and another radiation suit. ('''sector 155''')
# ('''sector 182''')
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# Inside the blue room with the damaging water, look to the southwest wall to spot a part of the wall that is indented a bit. Press on this wall to open it and reveal a [[BFG9000]] and a [[soul sphere]]. There may be [[Baron of Hell|barons of Hell]] in this room as well, and the [[teleporter]] takes you to where the yellow [[key]] was. ('''sector 182''')
# ('''sector 187''')
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# Inside the broken room where the red key is located, there are three more silver platforms that need to be lowered, which contain [[imp]]s and some supplies. There is a switch in the southeast part of the lava here that will lower these three platforms. All three of these platforms count as one secret. ('''sector 187''')
# ('''sector 193''')
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# If you venture into the lava on the west side of the map, quickly run across to the north to the island which contains the blue key and three [[rocket]]s. ('''sector 193''')
# ('''sector 261''')
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# If you go west from Secret #5 you will spot a red door in the lava. If you have the red key, open the red door for the normal exit of the map (due to the way this episode was constructed, this exit is actually a secret exit, while the actual secret exit is more of a normal exit). ('''sector 261''')
  
 
===Bugs===
 
===Bugs===
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== Deathmatch ==
 
== Deathmatch ==
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 +
===Player spawns===
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This level contains fifteen spawn points:
 +
# facing north-west. ('''thing 247''')
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# facing north. ('''thing 369''')
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# facing north. ('''thing 370''')
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# facing north. ('''thing 371''')
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# facing south-east. ('''thing 372''')
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# facing east. ('''thing 373''')
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# facing east. ('''thing 374''')
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# facing south. ('''thing 375''')
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# facing east. ('''thing 376''')
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# facing north-east. ('''thing 377''')
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# facing east. ('''thing 378''')
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# facing west. ('''thing 379''')
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# facing east. ('''thing 380''')
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# facing south-west. ('''thing 381''')
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# facing south. ('''thing 385''')
  
 
== Statistics ==
 
== Statistics ==
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{{mapdata|
 
{{mapdata|
 
   things=395|
 
   things=395|
   vertexes=1800|
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   vertexes=1828|
   linedefs=1837|
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   linedefs=1881|
   sidedefs=2572|
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   sidedefs=2622|
   sectors=266|
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   sectors=274|
   vertexbefore=1512}}
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   vertexbefore=1546}}
  
 
===Things===
 
===Things===
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|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|-
 
|-
|style="text-align: left;"|[[Deathmatch start]]||14||14||15
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|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|15
 
|-
 
|-
 
|style="text-align: left;"|Exploding barrel||colspan="3"|5
 
|style="text-align: left;"|Exploding barrel||colspan="3"|5
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== External links ==
 
== External links ==
*
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* {{dsda|id=2846|title=No End In Sight demos}}
  
[[Category:**** levels]]
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[[Category:Emil Brundage levels]]
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[[Category:Levels with extra equipment in co-op]]

Revision as of 12:36, 25 July 2019

No End In Sight maps
1994 Ways To Die

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Depths of Doom

M1 M2 M3 M4 M5 M6 M7 M8 M9

Woe
Blood Stained Earth

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

This level occupies the map slot E3M5. For other maps which occupy this slot, see Category:E3M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M5: Forgotten Caverns is the fifth map of the Woe episode of No End In Sight. It was designed by Emil Brundage (NaturalTvventy).

Walkthrough

Map of Forgotten Caverns
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Inside the lava room where the lava forms the shape of a skull on the map, the floor above will lower to your level. Go to the northeast corner of this room and fall into the lava, then press the satyr switch here to find a megaarmor and a box of ammo. (sector 44)
  2. At the big hall with the crushers and the rising and lowering blocks, grab a radiation suit from the southeast block and wait near the northeast block until it goes all the way down. Then run across the lava north, then east, then south to a platform with a chainsaw and another radiation suit. (sector 155)
  3. Inside the blue room with the damaging water, look to the southwest wall to spot a part of the wall that is indented a bit. Press on this wall to open it and reveal a BFG9000 and a soul sphere. There may be barons of Hell in this room as well, and the teleporter takes you to where the yellow key was. (sector 182)
  4. Inside the broken room where the red key is located, there are three more silver platforms that need to be lowered, which contain imps and some supplies. There is a switch in the southeast part of the lava here that will lower these three platforms. All three of these platforms count as one secret. (sector 187)
  5. If you venture into the lava on the west side of the map, quickly run across to the north to the island which contains the blue key and three rockets. (sector 193)
  6. If you go west from Secret #5 you will spot a red door in the lava. If you have the red key, open the red door for the normal exit of the map (due to the way this episode was constructed, this exit is actually a secret exit, while the actual secret exit is more of a normal exit). (sector 261)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains fifteen spawn points:

  1. facing north-west. (thing 247)
  2. facing north. (thing 369)
  3. facing north. (thing 370)
  4. facing north. (thing 371)
  5. facing south-east. (thing 372)
  6. facing east. (thing 373)
  7. facing east. (thing 374)
  8. facing south. (thing 375)
  9. facing east. (thing 376)
  10. facing north-east. (thing 377)
  11. facing east. (thing 378)
  12. facing west. (thing 379)
  13. facing east. (thing 380)
  14. facing south-west. (thing 381)
  15. facing south. (thing 385)

Statistics

Map data

Things 395
Vertices 1828*
Linedefs 1881
Sidedefs 2622
Sectors 274
* The vertex count without the effect of node building is 1546.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links