This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
E3M6: Fist Fight is the sixth map of Back to Hell. It was designed by David Seager.
Walkthrough
Essentials
Other points of interest
Secrets
- On opening the first door, it is possible to walk through the south wall to reach an armor. (sector 237)
- After going through the first door, head towards the south-east of the room. There is a hole in the floor here that drops you down to a switch which raises some stairs which lead, via two lifts, to a plasma rifle. (sector 138)
- At the top of the staircase in the room after the first door is a lift which reveals a cacodemon (a baron of Hell on hard skill). At the top of this lift it is possible to walk through the north wall, leading to an armor, a chaingun, and a box of bullets. There is also a cacodemon on medium and hard skills. The brown wall here is a door returning you to the large room. (sector 362)
- From the red key area, jump across one gap to the east. There is a secret door to the south here, leading to a backpack and a box of shotgun shells. (sector 509)
- The northern ledge surrounding the large outdoor room has a secret door (marked with a different texture) leading to a square room with a blue pillar. (sector 405)
- From the square room after #5, head east and through several parts resembling sections from Knee-Deep in the Dead until you reach a teleporter to a section resembling the nukage pool in Nuclear Plant. Press the switch here. The north-east corner of this room is a secret lift leading to 8 shotgun shells and a switch which opens up a window to an earlier area. (sector 505)
- North of the blue key room is a castle with a nukage moat (which requires the blue key to enter). The south-eastern turret of this castle has a switch which opens up a door in the east of the castle, allowing you to jump out here. (sector 238)
- The switch mentioned in #6 opens up a room east of the exit with a BFG9000. (sector 490)
- The part of the northern ledge that connects the two large outdoor areas has a secret door to the south (marked with a different texture) leading to a room with a switch. (sector 305)
- Press the switch in #9 then take the path to the right, and teleport. Head north to a switch, which lowers you to a room whose easternmost end contains a secret window that can be opened, overlooking the room north of the yellow key room. (sector 333)
- After getting #10, teleport back and press the south wall. It opens, revealing a room with two doors that both open up access to the room north of the yellow key room. (sector 328)
- After pressing the switch which opens up #8 and also pressing the switch in the south-western turret of the aforementioned castle (you will need to press the switch in the north-eastern turret to access it), head back through #5 and towards the teleporter. A door will now be open leading to a room with two staircases, each of which has a switch at the top. (sector 495)
- Pressing either of the switches near #12 opens up the secret exit to the east of #12, as well as some monster traps. (sector 499)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
|
|
Deathmatch
Player spawns
This level contains four spawn points:
- facing east. (thing 407)
- facing east. (thing 408)
- facing south. (thing 409)
- facing east. (thing 410)
Statistics
Map data
* The vertex count without the effect of node building is 2236.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
19 |
35 |
39
|
Shotgun guy |
1 |
8 |
11
|
Imp |
21 |
47 |
61
|
Lost soul |
1 |
3 |
4
|
Demon |
10 |
33 |
48
|
Spectre |
8 |
15 |
31
|
Cacodemon |
1 |
5 |
4
|
Baron of Hell |
0 |
0 |
3
|
Spiderdemon |
0 |
1 |
1
|
Cyberdemon |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
3 |
1 |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
8
|
Box of bullets |
3
|
4 shotgun shells |
18 |
17 |
17
|
Box of shotgun shells |
1
|
Rocket |
27
|
Box of rockets |
2
|
Energy cell |
13
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
20
|
Armor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
6
|
Health bonus |
2
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
4
|
Light amplification visor |
2
|
Radiation shielding suit |
7
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Exploding barrel |
60 |
61 |
61
|
Teleport landing |
10
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links