E3M6: Seeing Red (REKKR)

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REKKR maps
Episode 1: Homecoming

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2: Downfall

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4: Sunken Land

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4: Bonus

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
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E3M6: Seeing Red is the sixth map in the Otherworld episode of REKKR. It was designed by Matthew Little (Revae) and uses the music track "The Sorrow's Cry" by Tom Jensen (HexenMapper). The par time defined in MAPINFO is 4:30.

Walkthrough[edit]

Map of Seeing Red
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northwest part of the map, get on the ledge that has the wode, then run to the northeast side where the holy relic has lowered. (sector 464)
  2. In the south hall, head to the window at the west side of the south wall and shoot the button above the bars to open them. This opens the room containing a map of the area, a mana seal, a sack of carrying, and the dog. In the southwesternmost corner of the map there is a secret teleporter behind a wall. The dog must be brought there and teleport. Follow him and lead it to the doghouse to unlock another teleporter inside the ending room that will give access to the secret level. (sector 764)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Map of E3M6's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 358)
  2. facing south-east. (thing 447)
  3. facing north-east. (thing 498)
  4. facing south. (thing 499)
  5. facing south. (thing 500)
  6. facing south-east. (thing 501)
  7. facing north-west. (thing 502)
  8. facing north-east. (thing 503)
  9. facing north. (thing 504)

Things[edit]

The following things (per skill level) are placed in the arena:

Items 1-2 3 4-5
Wode 19
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 2
Barrel 6

Statistics[edit]

Map data[edit]

Things 528
Vertices 4383*
Linedefs 4167
Sidedefs 7025
Sectors 896
* The vertex count without the effect of node building is 3357.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]