This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
E3M7: Sheol's Descent is the seventh map of the Inferno episode in Doom the Way id Did: The Lost Episodes. It was designed by Sebastian Graham (General Rainbow Bacon) and Xaser Acheron.
Walkthrough
Essentials
Other points of interest
Secrets
- In the marble area north of the starting point, head west towards the platforms and look towards the cage past them. Shoot the skull eyes to open nearby steps with imps and a soul sphere. (sector 281)
- On the south ledge above the hexagonal platforms, shoot the three barrels and use the wall behind them to find a box of shotgun shells, a megaarmor, and two medikits. (sector 257)
- At the entrance to the red key area are four columns. Use the middle one to lower a light amplification visor (only available on Ultra-Violence or higher). (sector 280)
- At the area of the map with the stone tower and two teleporters, head to the west side. If you have the red key, open the door to find a teleporter back to the red key area. Jump off and the door to the north will open, revealing another teleporter. Take this teleporter to reach a BFG9000, along with a soul sphere, megaarmor, and invulnerability on Ultra-Violence or higher. (sector 83)
- As you go east on the south steps, head south when you can and follow the ammo trail. Press on the light red wall to find a teleporter back to the red key area on a ledge with boxes of rockets. Use the switch to lower the platform you are on as well as the northeast ledge, with an invulnerability in the far corner as well as shotgun shells and a soul sphere (these two do not appear on Hey, Not Too Rough or lower). (sector 263)
- At the northwest end of the map, enter the east lava pit and go through the wall to find a radiation suit, a box of rockets, and an energy cell pack. (sector 272)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
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Statistics
Map data
* The vertex count without the effect of node building is 1541.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
10
|
Shotgun guy |
24 |
33 |
43
|
Imp |
33 |
42 |
51
|
Lost soul |
31 |
43 |
58
|
Demon |
12 |
20 |
27
|
Spectre |
2 |
8 |
14
|
Cacodemon |
19 |
28 |
37
|
Baron of Hell |
11 |
13 |
18
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1 |
0 |
0
|
Chaingun |
1 |
1 |
2
|
Rocket launcher |
2 |
1 |
1
|
Plasma gun |
1 |
1 |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3 |
3 |
5
|
Box of bullets |
6 |
6 |
7
|
4 shotgun shells |
25 |
28 |
33
|
Box of shotgun shells |
4 |
4 |
6
|
Rocket |
2 |
2 |
22
|
Box of rockets |
15 |
19 |
21
|
Energy cell |
15 |
11 |
16
|
Energy cell pack |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
27 |
27 |
31
|
Medikit |
10 |
10 |
14
|
Armor |
0 |
0 |
1
|
Megaarmor |
2 |
2 |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
16 |
0 |
0
|
Health bonus |
34 |
26 |
26
|
Supercharge |
1 |
2 |
3
|
Backpack |
0 |
0 |
1
|
Berserk |
1
|
Computer area map |
1
|
Invulnerability |
1 |
1 |
2
|
Light amplification visor |
0 |
0 |
1
|
Partial invisibility |
0 |
0 |
1
|
Radiation shielding suit |
6
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
6 |
6 |
10
|
Teleport landing |
20
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links