E3M8: Dis (Doom)
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Ultimate Doom maps |
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Knee-Deep in the Dead |
The Shores of Hell |
Thy Flesh Consumed |
E3M8: Dis is the final map of Inferno in Doom. It features a boss battle with the Spider Mastermind. Dis is named after the capital city of hell that appears in the "Inferno" section of Dante Alighieri's book novel The Divine Comedy. It uses the music track "Facing The Spider".
Contents
Overview
Strategy
Walkthrough
To complete this level, the player must kill the Spider Mastermind, which appears here as the Boss for the episode (A). She appears on the bottom right 'clover leaf' of the map with a Baron of Hell in the top left leaf and two Cacodemons occupying the other corners of arena. Almost all ammo is on a raised walkway above the main arena containing mostly of rockets and a few cells (B), except for the Plasma rifle, which is in a small room in the center of the map (C). The only way to access the walkway is from a set of steps to the north of the central building, or by walking along the walkway upon entering the level. This lack of ammo provides extra challenge and you are vulnerable to the Spider's hitscan attacks.
An effective strategy for this level is to deliberately cause the other monsters present on the level to attack the Spider Mastermind. The Spider Mastermind will then become preoccupied battling with the other monsters and will ignore the player's fire until the attacking monsters are killed. For example, you can move behind a Cacodemon, and the spiderboss will try to fire at you, but will fight the Cacodemon instead. Fire at the spiderboss from behind the cacodemon, but don't fire at the Cacodemon! Eventually, the spiderboss will kill the Cacodemon, but the combined forces against the boss will cause it to die faster (see demo below). This method is a good way to distract the Spider in battle so you can collect the ammo that is sitting the outer ledge.
Secrets
No official secrets, however the small room in the middle of the arena contains a Plasma Rifle and a Combat armor (note that the doors won't automatically close once they have been opened).
Bugs
Nineteen rockets (Things 35-53) have no flags set for any of the difficulty classes, so they do not actually appear in the level.
Sector 1 is unclosed, as the front sidedef of linedef 21 and the back sidedef of linedef 57 reference their own sector (sector 2) instead of sector 1.
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:30 | Marijo "Sedlo" Sedlic | 2004-04-05 | e3m8-030.zip | |
NM speed | 00:19 | Adam Hegyi | 1998-04-10 | n3m8-019.zip | |
UV max | 00:45 | Adam Hegyi | 1998-04-10 | e3m8-045.zip | |
NM100S | |||||
UV -fast | 00:39 | Adam Hegyi | 2000-02-16 | f3m8-039.zip | |
UV -respawn | |||||
UV Tyson | 01:24 | Joe "DOOMMANN" Abene | 2000-04-30 | t3m8-124.zip | |
UV pacifist | 01:07 | Steffen "Rini" Udluft | 1998-06-01 | p3m8-107.zip |
Statistics
Map data
Things | 58 |
Vertices | 135 |
Linedefs | 122 |
Sidedefs | 173 |
Sectors | 17 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Spider Masterminds(boss) | 1 | 1 | 1 |
Barons of Hell | 0 | 1 | 1 |
Cacodemons | 2 | 2 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Blue armors | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Rockets | 20 | 20 | 20 |
Energy cells | 3 | 3 | 3 |