E3M8: Point Hellfire (ZPack)

Revision as of 10:23, 28 January 2022 by XymphBot (talk | contribs) (Automated edit - unlink episode redirect)

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Revision as of 10:23, 28 January 2022 by XymphBot (talk | contribs) (Automated edit - unlink episode redirect)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

ZPack maps
The Remains of UAC

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

Descent to Darkness

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

Armageddon
This level occupies the map slot E3M8. For other maps which occupy this slot, see Category:E3M8.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M8: Point Hellfire (M_SAW01.WAD) is the eighth map in the Armageddon episode of ZPack. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Crucifix Held Close" from Castlevania: Portrait of Ruin, composed by the Konami Kukeiha Club and arranged by Michiru Yamane, in a MIDI version sequenced by Jayster. The par time defined in MAPINFO is 26:00.

Contents

WalkthroughEdit

Map of Point Hellfire
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. On the bridge, jump to the red rock to the north and go around to find a soul sphere. (sector 136)
  2. Once you open the north part of the hub where the red door is, go east to the red rock region, climb up the slope, then jump towards the soul sphere platform. (sector 880)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 21, 2021.

StatisticsEdit

Map dataEdit

Things 1298
Vertices 19576*
Linedefs 23057
Sidedefs 42248
Sectors 2132
* The vertex count without the effect of node building is 19576.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit