Difference between revisions of "E3M8: Shop S-Mart (Army of Darkness TC)"

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== Inspiration and development ==
 
== Inspiration and development ==
  
{{Quote|This was one easy level to build.  It wasn't built from scratch, you see. It was based on warhouse.wad by Mike Barker, one of the very first WADs I downloaded and gave a permanent spot in my very selective collection of good WADs.|{{cite web text|url=https://www.doomworld.com/idgames/themes/aod/aoddoom1|author=Stefan Maes|title=The Official AOD FAQ|publishdate=9 July 1996|accessdate=4 July 2020}}}}
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{{Quote|This was one easy level to build.  It wasn't built from scratch, you see. It was based on warhouse.wad by Mike Barker, one of the very first WADs I downloaded and gave a permanent spot in my very selective collection of good WADs.|{{cite web text|url=https://www.doomworld.com/idgames/themes/aod/aoddoom1|author=Stefan Maes|title=The Official AOD FAQ|publishdate=9 July 1996|accessdate=4 July 2020|nosource=true}}}}
  
 
== Trivia ==
 
== Trivia ==

Revision as of 06:53, 6 July 2020

Army of Darkness TC maps

This level occupies the map slot E3M8. For other maps which occupy this slot, see Category:E3M8.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M8: Shop S-Mart is the eighth and final map of Army of Darkness TC. It appears as MAP08 in the PWAD's Doom II conversion. It was designed by Stefan Maes and uses music by Rick Sparks (Suture). The level is a modification of warhouse.wad by Mike Barker that was released April 19, 1994.

Walkthrough

Map of Shop S-Mart
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing north. (thing 160)
  2. facing west. (thing 161)
  3. facing north. (thing 162)
  4. facing south-east. (thing 480)
  5. facing south. (thing 484)
  6. facing north-east. (thing 488)
  7. facing south. (thing 512)
  8. facing north-east. (thing 517)
  9. facing west. (thing 521)
  10. facing south-east. (thing 525)

Statistics

Map data

Things 529
Vertices 1057*
Linedefs 1131
Sidedefs 1812
Sectors 229
* The vertex count without the effect of node building is 889.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

"This was one easy level to build. It wasn't built from scratch, you see. It was based on warhouse.wad by Mike Barker, one of the very first WADs I downloaded and gave a permanent spot in my very selective collection of good WADs."
― Stefan Maes (9 July 1996). "The Official AOD FAQ." Retrieved 4 July 2020.

Trivia

See also

Sources

External links