E3M8 (Extremal Doom)

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Extremal Doom maps
Military

M1 M2 M3 M4 M5 M6 M7 M8 M9

Extremal

M1 M2 M3 M4 M5 M6 M7 M8 M9

Darkness
This level occupies the map slot E3M8. For other maps which occupy this slot, see Category:E3M8.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M8 is the eighth and final map in episode Darkness of Extremal Doom. It was designed by Mikle Ilyin.

Walkthrough[edit]

Map of E3M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:59.66 Brian Nesser (Anima Zero) 2006-04-28 extrlmps.zip
NM speed
UV max 5:57.37 Adolf Vojta (Gusta) 2006-11-01 extrlmps.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 61)
  2. facing east. (thing 62)
  3. facing south. (thing 63)
  4. facing north-west. (thing 64)
  5. facing south. (thing 65)

Statistics[edit]

Map data[edit]

Things 195
Vertices 620*
Linedefs 465
Sidedefs 730
Sectors 83
* The vertex count without the effect of node building is 392.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]