Difference between revisions of "E3M9: Slept Too Long (Army of Darkness TC)"

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{{map|slot=E3M9}}
 
{{map|slot=E3M9}}
 
{{Level stub}}
 
{{Level stub}}
'''E3M9: Slept Too Long''' is the ninth and secret map of [[Army of Darkness TC]]. It was designed by Lawton Roberts and uses the [[Adding custom music|music]] track " ". It is accessed from [[E3M7: Let's Go (Army of Darkness TC)|E3M7]], and warps back to it on completion.
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'''E3M9: Slept Too Long''' is the ninth and secret map of [[Army of Darkness TC]]. It appears as [[:Category:MAP10|MAP10]] in the [[PWAD]]'s [[Doom II]] conversion. It was designed by Lawton Roberts (DoubleBrrl) and uses the [[Adding custom music|music]] track ? by Rick Sparks (Suture). It is accessed from [[E3M7: Let's Go (Army of Darkness TC)|E3M7]], and warps back to it on completion.
  
 
== Walkthrough ==
 
== Walkthrough ==
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== Inspiration and development ==
 
== Inspiration and development ==
  
== Trivia ==
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The concept is based on the {{wp|Army of Darkness#Original ending|movie's original ending}} that the parent studio Universal Pictures deemed "too depressing"<ref>{{cite web text|url=https://screenrant.com/army-darkness-alternate-ending-evil-dead-4-setup/|author=Adrienne Tyler|title=Army of Darkness' Alternate Ending Set Up A Dystopian Evil Dead 4|publisher=Screen Rant|publishdate=20 August 2019|accessdate=6 July 2020}}</ref> and ordered a reshoot for its theatrical release.
  
== See also ==
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[[Andrew Stine (Linguica)]] suggested to the ''Army of Darkness TC'' team that its secret map should be set in a post-apocalyptic wasteland as found in the movie's alternate ending:
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== Sources ==
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{{Quote|We hadn't anything planned for the secret level. We had 8 levels planned now, in which one, the troublesome dungeon, didn't really fit the storyline.  I believe [Stephen Angell (Shonen)] mentioned different movie endings to me before, but I never really thought about the idea of turning it into a secret level. Andy thought of it, and so we did it. Actually, Lawton Roberts did it. He is by far the fastest level builder in the team.|Stefan Maes<ref>{{cite web text|url=https://www.doomworld.com/idgames/themes/aod/aoddoom1|author=Stefan Maes|title=The Official AOD FAQ|publishdate=9 July 1996|accessdate=6 July 2020}}</ref>|nosource=true}}
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== External links ==
 
== External links ==
 
* {{dsda|id=2769|title=Army of Darkness TC demos}}
 
* {{dsda|id=2769|title=Army of Darkness TC demos}}
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== References ==
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<references />
  
 
[[Category:Lawton Roberts levels]]
 
[[Category:Lawton Roberts levels]]
 
[[Category:Levels with extra monsters in co-op]]
 
[[Category:Levels with extra monsters in co-op]]
 
[[Category:Levels with extra equipment in co-op]]
 
[[Category:Levels with extra equipment in co-op]]
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[[Category:MAP10]]
 
[[Category:Secret levels]]
 
[[Category:Secret levels]]

Revision as of 20:53, 6 July 2020

Army of Darkness TC maps

This level occupies the map slot E3M9. For other maps which occupy this slot, see Category:E3M9.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M9: Slept Too Long is the ninth and secret map of Army of Darkness TC. It appears as MAP10 in the PWAD's Doom II conversion. It was designed by Lawton Roberts (DoubleBrrl) and uses the music track ? by Rick Sparks (Suture). It is accessed from E3M7, and warps back to it on completion.

Walkthrough

Map of Slept Too Long
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Near the start is a health bonus. This marks a secret door leading to a Winchester. (sector 73)
  2. After taking the teleporter to reach the switch that lowers the bars to the red key, jump east to a platform with a backpack. (sector 69)
  3. From the lift leading up to the red key, it is possible to jump north to a crossbow. (sector 57)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing west. (thing 95)
  2. facing south. (thing 96)
  3. facing west. (thing 102)
  4. facing south. (thing 136)

Statistics

Map data

Things 177
Vertices 703*
Linedefs 614
Sidedefs 1089
Sectors 144
* The vertex count without the effect of node building is 517.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

The concept is based on the movie's original ending that the parent studio Universal Pictures deemed "too depressing"[1] and ordered a reshoot for its theatrical release.

Andrew Stine (Linguica) suggested to the Army of Darkness TC team that its secret map should be set in a post-apocalyptic wasteland as found in the movie's alternate ending:

"We hadn't anything planned for the secret level. We had 8 levels planned now, in which one, the troublesome dungeon, didn't really fit the storyline. I believe [Stephen Angell (Shonen)] mentioned different movie endings to me before, but I never really thought about the idea of turning it into a secret level. Andy thought of it, and so we did it. Actually, Lawton Roberts did it. He is by far the fastest level builder in the team."
― Stefan Maes[2]

External links

References

  1. Adrienne Tyler (20 August 2019). "Army of Darkness' Alternate Ending Set Up A Dystopian Evil Dead 4." Retrieved 6 July 2020.
  2. Stefan Maes (9 July 1996). "The Official AOD FAQ." Retrieved 6 July 2020.