E4M5: Venture Capitol (Deadly Standards 4)

Deadly Standards 4 maps
This level occupies the map slot E4M5. For other maps which occupy this slot, see Category:E4M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E4M5: Venture Capitol is the fifth map of Deadly Standards 4. It was designed by Matt Powell (cannonball) and uses the music track "Gold Rush" by Stuart Rynn (stewboy), from Ancient Aliens.

Contents

WalkthroughEdit

Map of Venture Capitol
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. At the middle, climb the steps west of the BFG9000 and energy cells. Head north to the fence and look northwest, shooting the switch. Head back and west to get a soul sphere, rockets, and a switch. (sector 358)
  2. Take the lift at the southwest end up. Head west and up the steps, then use the panel to the south. Quickly leap off and to the two computers south of the lift. The vending machine here has lowered, revealing a plasma gun. (sector 326)
  3. Head to the north end where there is a lift. If you pressed the switch in Secret #1, there is a bar to the east blocking a teleporter. Approach the bar, then head south a bit and flip the switch before it closes to lower the bar. Take the teleporter to get the BFG9000 and energy cells from before. (sector 24)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 19, 2022.

StatisticsEdit

Map dataEdit

Things 383
Vertices 3432*
Linedefs 3161
Sidedefs 5123
Sectors 420
* The vertex count without the effect of node building is 2697.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit