E4M7: Odious Grounds (2002 A Doom Odyssey)

2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)
Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E4M7. For other maps which occupy this slot, see Category:E4M7.
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E4M7: Odious Grounds is the seventh map in episode The Search for Stephanie of 2002 A Doom Odyssey, or episode Torment Ultima in the 10th anniversary edition. In the latter, a few minor geometry alternations were made and one radiation suit was added. The map was designed by Christian Hansen and uses one of the following music tracks: "Totally evil" (ZDoom-only), "Hot Ash" (ZDoom-only for 10th ed.) or "Hysterical horror," all of which were composed by Paul Corfiatis.

Contents

WalkthroughEdit

Map of Odious Grounds (original)
Map of Odious Grounds (10th ed.)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Hop across the two poles above the lava pit near the starting point until you reach the lift which will descend. Move forward a bit, but go back and you will teleport into a secret area with a megaarmor. (sector 186)
  2. At the ledge northeast of the large blood pit where the yellow key is, press on the marble wall with the gargoyle face on it to open a secret room containing armor bonuses, ammo, and a backpack. (sector 340)
  3. At the eastern chambers of the map, a room will darken upon stepping into it and two shotgun guys will pop up. There is a switch in this room that you need to press. After doing so, return to the blood pit in the center of the map and drop down, then head southeast to where the shotgun shells are. The bars near the shotgun shells have been lowered, allowing you to reach the soul sphere at the end. (sector 415)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:26.29 Memfis 2011-07-14 a4d7-726.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains ten spawn points:

  1. facing east. (thing 319)
  2. facing north. (thing 320)
  3. facing south. (thing 321)
  4. facing south-east. (thing 322)
  5. facing west. (thing 360)
  6. facing north. (thing 361)
  7. facing north. (thing 362)
  8. facing south. (thing 363)
  9. facing east. (thing 364)
  10. facing west. (thing 365)

StatisticsEdit

Map dataEdit

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit