Difference between revisions of "E4M7 (Heroes)"

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Revision as of 15:13, 22 September 2019

Heroes maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4
This level occupies the map slot E4M7. For other maps which occupy this slot, see Category:E4M7.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E4M7 is the seventh map of Heroes. It was designed by Keith Sheehan and uses the music track " ".

Walkthrough

Map of E4M7
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 53)
  2. (sector 61)
  3. (sector 71)
  4. (sector 93)
  5. (sector 134)
  6. (sector 198)
  7. (sector 220)
  8. (sector 234)
  9. (sector 249)
  10. (sector 255)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing south. (thing 352)
  2. facing west. (thing 353)
  3. facing south. (thing 354)
  4. facing west. (thing 355)
  5. facing west. (thing 356)
  6. facing east. (thing 357)
  7. facing north. (thing 358)

Statistics

Map data

Things 394
Vertices 1212*
Linedefs 1355
Sidedefs 1916
Sectors 261
* The vertex count without the effect of node building is 1040.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links