Difference between revisions of "E4M8: Impossible Mission (2002 A Doom Odyssey)"

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{{2002 A Doom Odyssey E4}}
###############################
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{{map|slot=E4M8}}
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##########  ACHTUNG  ##########
 
###############################
 
###############################
 
 
 
Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
-->
 
{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=E4M8|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''E4M8: Impossible Mission''' is the eighth and final map of [[2002 A Doom Odyssey]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''E4M8: Impossible Mission''' is the eighth and final map in episode ''The Search for Stephanie'' of [[2002 A Doom Odyssey]], or episode ''Torment Ultima'' in the [[2002 A Doom Odyssey#Tenth anniversary edition|10th anniversary edition]]. This is the only level in the megawad that remained identical between editions. It was designed by [[Paul Corfiatis]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Impossible Mission]]
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[[File:2002 A Doom Odyssey E4M8 map.png|thumb|360x300px|Map of Impossible Mission]]
 
{{Map spots}}
 
{{Map spots}}
  
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== Speedrunning ==
 
== Speedrunning ==
 +
As this level does not contain official secrets, the [[NM 100S]] category is redundant.
 
===Routes and tricks===
 
===Routes and tricks===
  
 
===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
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|[[UV max]]||5:03.71||[[Memfis]]||2011-06-24||{{dsda2ftp|2002ado/3892/a4d8-503.zip|a4d8-503.zip}}||
|-
 
|[[NM100S]]|| || || || ||
 
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
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''The data was last verified in its entirety on April 3, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains four spawn points:
 +
# facing west. ('''thing 154''')
 +
# facing west. ('''thing 155''')
 +
# facing west. ('''thing 156''')
 +
# facing north-east. ('''thing 157''')
  
 
== Statistics ==
 
== Statistics ==
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!colspan="4"|Single-player
 
!colspan="4"|Single-player
 
|-
 
|-
![[Monster|Monsters]]!!1-2!!3!!4
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![[Monster|Monsters]]!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Zombieman]]||colspan="3"|1
 
|style="text-align: left;"|[[Zombieman]]||colspan="3"|1
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|style="text-align: left;"|[[Cyberdemon]]||colspan="3"|4
 
|style="text-align: left;"|[[Cyberdemon]]||colspan="3"|4
 
|-
 
|-
![[Weapon|Weapons]]!!1-2!!3!!4
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![[Weapon|Weapons]]!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
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|style="text-align: left;"|[[BFG9000]]||colspan="3"|1
 
|style="text-align: left;"|[[BFG9000]]||colspan="3"|1
 
|-
 
|-
![[Ammo|Ammunition]]!!1-2!!3!!4
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![[Ammo|Ammunition]]!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Clip]]||colspan="3"|18
 
|style="text-align: left;"|[[Clip]]||colspan="3"|18
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|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|2
 
|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|2
 
|-
 
|-
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4
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![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Stimpack]]||7||6||6
 
|style="text-align: left;"|[[Stimpack]]||7||6||6
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|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 
|-
 
|-
!Items!!1-2!!3!!4
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!Items!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Supercharge]]||colspan="3"|3
 
|style="text-align: left;"|[[Supercharge]]||colspan="3"|3
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|style="text-align: left;"|[[Invulnerability]]||colspan="3"|1
 
|style="text-align: left;"|[[Invulnerability]]||colspan="3"|1
 
|-
 
|-
![[Key|Keys]]!!1-2!!3!!4
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![[Key|Keys]]!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|Blue skull key||colspan="3"|1
 
|style="text-align: left;"|Blue skull key||colspan="3"|1
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|style="text-align: left;"|Yellow skull key||colspan="3"|1
 
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 
|-
 
|-
!Miscellaneous!!1-2!!3!!4
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!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|15
 
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|15
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!colspan="4"|Multiplayer
 
!colspan="4"|Multiplayer
 
|-
 
|-
!Monsters!!1-2!!3!!4
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!Monsters!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|Zombieman||colspan="3"|1
 
|style="text-align: left;"|Zombieman||colspan="3"|1
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|style="text-align: left;"|Cyberdemon||colspan="3"|4
 
|style="text-align: left;"|Cyberdemon||colspan="3"|4
 
|-
 
|-
!Weapons!!1-2!!3!!4
+
!Weapons!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
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|style="text-align: left;"|BFG9000||colspan="3"|1
 
|style="text-align: left;"|BFG9000||colspan="3"|1
 
|-
 
|-
!Ammunition!!1-2!!3!!4
+
!Ammunition!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|Clip||colspan="3"|18
 
|style="text-align: left;"|Clip||colspan="3"|18
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|style="text-align: left;"|Energy cell pack||colspan="3"|2
 
|style="text-align: left;"|Energy cell pack||colspan="3"|2
 
|-
 
|-
!Health & Armor!!1-2!!3!!4
+
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|Stimpack||7||6||6
 
|style="text-align: left;"|Stimpack||7||6||6
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|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
|-
!Items!!1-2!!3!!4
+
!Items!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|Supercharge||colspan="3"|3
 
|style="text-align: left;"|Supercharge||colspan="3"|3
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|style="text-align: left;"|Invulnerability||colspan="3"|1
 
|style="text-align: left;"|Invulnerability||colspan="3"|1
 
|-
 
|-
!Keys!!1-2!!3!!4
+
!Keys!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|Blue skull key||colspan="3"|1
 
|style="text-align: left;"|Blue skull key||colspan="3"|1
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|style="text-align: left;"|Yellow skull key||colspan="3"|1
 
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 
|-
 
|-
!Miscellaneous!!1-2!!3!!4
+
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|-
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
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== External links ==
 
== External links ==
*
+
* {{dsda2|wad=2002ado|title=2002 A Doom Odyssey demos}}
 +
* {{dsda2|wad=2002ad10|title=2002 A Doom Odyssey - 10th Anniversary Edition demos}}
  
[[Category:**** levels]]
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[[Category:Paul Corfiatis levels]]
 +
[[Category:Levels with extra equipment in co-op]]

Revision as of 11:20, 3 April 2022

2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity

M1 M2 M3 M4 M5 M6 M6 M7 M8 M9

The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)
Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E4M8. For other maps which occupy this slot, see Category:E4M8.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E4M8: Impossible Mission is the eighth and final map in episode The Search for Stephanie of 2002 A Doom Odyssey, or episode Torment Ultima in the 10th anniversary edition. This is the only level in the megawad that remained identical between editions. It was designed by Paul Corfiatis and uses the music track "".

Walkthrough

Map of Impossible Mission
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:03.71 Memfis 2011-06-24 a4d8-503.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing west. (thing 154)
  2. facing west. (thing 155)
  3. facing west. (thing 156)
  4. facing north-east. (thing 157)

Statistics

Map data

Things 357
Vertices 1565*
Linedefs 1615
Sidedefs 2360
Sectors 176
* The vertex count without the effect of node building is 1344.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links