Difference between revisions of "E4M8: Impossible Mission (2002 A Doom Odyssey)"
From DoomWiki.org
[checked revision] | [checked revision] |
m (→External links: add 10th ed. demos) |
(→Speedrunning: Automated edit - Update DSDA map records) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
{{map|slot=E4M8}} | {{map|slot=E4M8}} | ||
{{Level stub}} | {{Level stub}} | ||
− | '''E4M8: Impossible Mission''' is the eighth and final map in episode ''The Search for Stephanie'' of [[2002 A Doom Odyssey]], or episode ''Torment Ultima'' in the [[2002 A Doom Odyssey#Tenth anniversary edition|10th anniversary edition]]. This is the only level in the megawad that remained identical between editions. It was designed by [[Paul Corfiatis]] and uses the [[Adding custom music|music]] track " ". | + | '''E4M8: Impossible Mission''' is the eighth and final map in episode ''The Search for Stephanie'' of [[2002 A Doom Odyssey]], or episode ''Torment Ultima'' in the [[2002 A Doom Odyssey#Tenth anniversary edition|10th anniversary edition]]. This is the only level in the megawad that remained identical between editions. It was designed by [[Paul Corfiatis]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Walkthrough == | == Walkthrough == | ||
Line 26: | Line 26: | ||
== Speedrunning == | == Speedrunning == | ||
+ | As this level does not contain official secrets, the [[NM 100S]] category is redundant. | ||
===Routes and tricks=== | ===Routes and tricks=== | ||
===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
Line 38: | Line 39: | ||
|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| | | + | |[[UV max]]||5:03.71||[[Memfis]]||2011-06-24||{{dsda2ftp|2002ado/3892/a4d8-503.zip|a4d8-503.zip}}|| |
− | |||
− | |[[ | ||
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
Line 51: | Line 50: | ||
|} | |} | ||
− | + | ''The data was last verified in its entirety on April 3, 2022.'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
== Deathmatch == | == Deathmatch == |
Revision as of 11:20, 3 April 2022
2002 A Doom Odyssey maps |
---|
Deep into the Code |
The Road to Eternity |
The Evil Unleashed |
The Search for Stephanie (original)
Torment Ultima (10th ed.)
|
Bonus ZDoom levels |
This level occupies the map slot E4M8. For other maps which occupy this slot, see Category:E4M8.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E4M8: Impossible Mission is the eighth and final map in episode The Search for Stephanie of 2002 A Doom Odyssey, or episode Torment Ultima in the 10th anniversary edition. This is the only level in the megawad that remained identical between editions. It was designed by Paul Corfiatis and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:03.71 | Memfis | 2011-06-24 | a4d8-503.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch
Player spawns
This level contains four spawn points:
- facing west. (thing 154)
- facing west. (thing 155)
- facing west. (thing 156)
- facing north-east. (thing 157)
Statistics
Map data
Things | 357 |
Vertices | 1565* |
Linedefs | 1615 |
Sidedefs | 2360 |
Sectors | 176 |
Things
This level contains the following numbers of things per skill level:
|
|