Difference between revisions of "E4M8: Unto the Cruel (Doom)"

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[[Image:E4M8 map.png|thumb|right|256px|Map of E4M8]] <br clear="left"/>
 
[[Image:E4M8 map.png|thumb|right|256px|Map of E4M8]] <br clear="left"/>
 
===Walkthrough===
 
===Walkthrough===
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Congatulations, you've made it to the final level of Episode 4, and this game! Anyway, get the Shotgun in front of you, and kill the [[Imp]]s around you. Then go down the stairs, and flip the switch down here, and the door to the left will open. Kill all the [[Zombiemen]], [[Shotgun Guy]]s, and [[Spectre]]s in here (or let them fight). From the door we entered, go right, and follow this hall to a wall with a Demon head. Check it. It should open, revealing the Red Key. Turn back around to the door we entered to get here, and cross the bridge to get to this platform. On here, open the Red Bars, and kill the [[Baron]]. Also in this small room is a switch. Flip it. Now leave this platform and go back to the door we used to get here. Follow the other hallway to a Demon head. Check it. Go in, and take the [[teleporter]]. 
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Kill the [[Imp]]s and [[Shotgun Guy]]s in here. From the [[teleporter]], go straight, and head up the staircase. At the top, go left, and follow this bridge to another platform. Kill the [[Baron]] on here that appears on hard skill levels, and get the [[Armor]]. In here, go down the stairs, and follow this bridge into another room. Kill the enemies in here, and hit the switch in here. When you do hit it, take the lift down to the lift.
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Down here, follow this hall to the Yellow Key, killing any enemies in your way (watch out for 2 [[Baron]]s on hard skill levels). When you get the Yellow Key, turn around, go straight, and hit the switch to the left. Ride this lift up again, and up here, backtrack your steps to the teleporter we used to get here. In here, open up the [[Demon]] face door. Now cross the bridge to the center platform again, and this time open the Yellow Bars. Kill the [[Baron]] in here, and hit the switch in this small room. Now, instead of crossing the bridge we used to get here, cross the new bridge on this platform. Climb the stairs, and open the door.
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In here, walk around the pillar to get to the [[Spider Mastermind]]. Kill it. Here are some tips.
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1. Use your [[Rocket Launcher]] or [[BFG]] to kill her. It only takes 2-3 [[BFG]] hits to kill her.
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2. On hard skill levels, there will be a few [[Baron]]s in here too. You can use them to weaken/kill the [[Spider Mastermind]].
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3. Near the [[Spider Mastermind]] is a hidden area with a [[BFG]] and some ammo. Check the walls while she's in a fight with an enemy so you don't risk being killed.
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When you do kill the [[Spider Mastermind]], the pillar we walked around will lower, revealing the exit [[teleporter]]. Take it, and you've finished the game! Congratulations on defeating her!
  
 
===Secrets===
 
===Secrets===

Revision as of 01:52, 12 August 2008

Ultimate Doom maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E4M8. For other maps which occupy this slot, see Category:E4M8.

E4M8: Unto The Cruel is the final map of Thy Flesh Consumed in Doom. It was designed by Shawn Green and uses the music track "Demons on the Prey."

Overview

Unlike Shores of Hell and Inferno, the level does not automatically end upon the death of the boss. Her death, however, will lower the center which you can walk into to exit. You can instead choose to also kill the other monsters if you wish.

Strategy

Relatively easy compared to the rest of the levels in the Episode, as you can beat without too much difficulty on Ultra-Violence, even if you warp in and start with the fist and pistol.

After killing the four imps, the door below is activiated by a switch. Open up the door, but do not proceed through it yet, as you cannot open it from the other side. Instead, making a gunfire sound (i.e. punching your fist) to alert the enemies, and then retreat. Open up the door from time to time in order to pick off former humans that walk through, and grab their ammo.

The tricky part is when you go through the teleporter. The new area is pretty open, exposing you to considerable fire, so it is advised that you get inside as quickly as possible.

The boss battle area has plenty of ammo and health, and there is ample places to hide since you can retreat to the previous area that you cleared out. While initiating monster infighting may cause you to take some damage at first from the Spider Mastermind's chaingun, it is worth it since that will take care of the Barons of Hell.

Map of E4M8

Walkthrough

Congatulations, you've made it to the final level of Episode 4, and this game! Anyway, get the Shotgun in front of you, and kill the Imps around you. Then go down the stairs, and flip the switch down here, and the door to the left will open. Kill all the Zombiemen, Shotgun Guys, and Spectres in here (or let them fight). From the door we entered, go right, and follow this hall to a wall with a Demon head. Check it. It should open, revealing the Red Key. Turn back around to the door we entered to get here, and cross the bridge to get to this platform. On here, open the Red Bars, and kill the Baron. Also in this small room is a switch. Flip it. Now leave this platform and go back to the door we used to get here. Follow the other hallway to a Demon head. Check it. Go in, and take the teleporter.

Kill the Imps and Shotgun Guys in here. From the teleporter, go straight, and head up the staircase. At the top, go left, and follow this bridge to another platform. Kill the Baron on here that appears on hard skill levels, and get the Armor. In here, go down the stairs, and follow this bridge into another room. Kill the enemies in here, and hit the switch in here. When you do hit it, take the lift down to the lift.

Down here, follow this hall to the Yellow Key, killing any enemies in your way (watch out for 2 Barons on hard skill levels). When you get the Yellow Key, turn around, go straight, and hit the switch to the left. Ride this lift up again, and up here, backtrack your steps to the teleporter we used to get here. In here, open up the Demon face door. Now cross the bridge to the center platform again, and this time open the Yellow Bars. Kill the Baron in here, and hit the switch in this small room. Now, instead of crossing the bridge we used to get here, cross the new bridge on this platform. Climb the stairs, and open the door.

In here, walk around the pillar to get to the Spider Mastermind. Kill it. Here are some tips. 1. Use your Rocket Launcher or BFG to kill her. It only takes 2-3 BFG hits to kill her. 2. On hard skill levels, there will be a few Barons in here too. You can use them to weaken/kill the Spider Mastermind. 3. Near the Spider Mastermind is a hidden area with a BFG and some ammo. Check the walls while she's in a fight with an enemy so you don't risk being killed. When you do kill the Spider Mastermind, the pillar we walked around will lower, revealing the exit teleporter. Take it, and you've finished the game! Congratulations on defeating her!

Secrets

  1. The area you start in contains six alcoves along the outer wall with tortured corpses in them. Press the use key on the left center one to open a nearby secret item cache.

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 00:49 Andy Kempling 1999-06-22 u4m8-049.zip
NM speed 01:05 Adam Hegyi 2000-01-05 n4m8-105.zip
UV max 02:20 Radek Pecka 2001-09-19 u4m8-220.zip
NM100S 01:14 Adam Hegyi 2000-05-01 n4s8-114.zip
UV -fast 02:44 Radek Pecka 2001-09-16 f4m8-244.zip
UV -respawn
UV Tyson 05:14 Xit Vono 2003-05-18 t4m8-514.zip
UV pacifist 01:27 Radek Pecka 2004-02-14 p4m8-127.zip

Statistics

Map data

Things 315
Vertices 1158
Linedefs 1280
Sidedefs 1908
Sectors 223

Things

Monsters ITYTD and HNTR HMP UV and NM
Spider Masterminds 1 1 1
Sergeants 17 34 48
Spectres 0 0 7
Imps 6 11 13
Demons 2 6 7
Barons of Hell 2 4 11
Troopers 21 16 14
Cacodemons 2 7 5
Lost Souls 2 8 14
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Stim packs 12 12 12
Medikits 11 11 11
Soul spheres 3 3 3
Blue armors 2 2 2
Berserks 1 1 1
Invisibilities 1 1 1
Radiation suits 0 2 2
Light goggles 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 2 2 2
Plasma guns 2 2 2
BFG 9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bulk Cells 9 9 9
Shells 14 14 14
Rocket boxes 9 9 9
Ammo boxes 11 11 11
Shell boxes 2 2 2
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Yellow skulls 1 1 1

External links