E5M4: Paths of Wretchedness (SIGIL)
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SIGIL maps |
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This level occupies the map slot E5M4. For other maps which occupy this slot, see Category:E5M4.
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E5M4: Paths of Wretchedness is the fourth map of SIGIL. It was designed by John Romero and uses the music track "The Patrolman" by Buckethead as well as "Riot Squadron" by James Paddock.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Take the path southwest of the starting point but instead of going around the marble wall, head south and into the cave containing rockets and a rocket launcher. (sector 171)
- Now keep going along the path until you reach a hole that rises up with a baron of Hell on it. This platform will lower again, allowing you to access a western passage that leads to an invulnerability. (sector 193)
- Shoot the eye in the crusher hallways, then head to the east side. Use the lion switch, then walk through it to find a soul sphere. (sector 238)
- On the eastern path, shoot the eye you find to raise a bridge to the south. Cross this bridge and get to the north side. As you head to the north side, find a gap between the fences and go around the outside fence going south towards the lion-faced column. Head into the room to find a rocket launcher, a medikit (not on Ultra-Violence or higher) and a box of rockets (or just a rocket on Ultra-Violence or higher). (sector 479)
- At the southernmost part of the map, head towards the east wall which will reveal a wall behind you with cacodemons in it. Press on the wall to the left of the leftmost torch to find a box of shotgun shells, a backpack, and an energy cell (not on Ultra-Violence or higher). (sector 490)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
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Deathmatch
This level includes its own, separate deathmatch arena.
Player spawns
This arena contains five spawn points:
- facing west. (thing 204)
- facing north. (thing 205)
- facing west. (thing 206)
- facing west. (thing 207)
- facing north. (thing 208)
Things
The following things (per skill level) are placed in the arena:
Weapons | 1-2 | 3 | 4-5 |
---|---|---|---|
Shotgun | 5 | ||
Chaingun | 1 | ||
Rocket launcher | 2 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 1 | ||
Box of rockets | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 2 | ||
Medikit | 2 | ||
Armor | 2 | ||
Items | 1-2 | 3 | 4-5 |
Health bonus | 12 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 5 | ||
Teleport landing | 1 |
Statistics
Map data
Things | 245 |
Vertices | 4595* |
Linedefs | 3995 |
Sidedefs | 6106 |
Sectors | 495 |
Things
This level contains the following numbers of things per skill level:
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