E5M5: Abaddon's Void (SIGIL)
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SIGIL maps |
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This level occupies the map slot E5M5. For other maps which occupy this slot, see Category:E5M5.
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E5M5: Abaddon's Void is the fifth map of SIGIL. It was designed by John Romero and uses the music track "Cold Frost (Part 6)" by Buckethead as well as "Alice" by James Paddock (Jimmy).
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head through the tunnel in the central building and go around to its east side. Press the skull switch, then re-enter the tunnel and take the lift up as you approach it. Jump to the east and press on the south wall to find a rocket launcher. (sector 113)
- Head towards the central building at the start and go to the wall to the left of the left torch. Open it for a stimpack and shotgun shells. (sector 184)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
This level includes its own, separate deathmatch arena.
Player spawns
This arena contains six spawn points:
- facing east. (thing 272)
- facing east. (thing 299)
- facing west. (thing 300)
- facing east. (thing 301)
- facing east. (thing 330)
- facing north. (thing 331)
Things
The following things (per skill level) are placed in the arena:
Weapons | 1-2 | 3 | 4-5 |
---|---|---|---|
Chainsaw | 1 | ||
Shotgun | 7 | ||
Chaingun | 1 | ||
Rocket launcher | 2 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 1 | ||
Box of shotgun shells | 1 | ||
Box of rockets | 2 | ||
Energy cell pack | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 6 | ||
Medikit | 2 | ||
Armor | 2 | ||
Items | 1-2 | 3 | 4-5 |
Berserk | 1 | ||
Partial invisibility | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 6 | ||
Teleport landing | 3 |
Statistics
Map data
Things | 390 |
Vertices | 3322* |
Linedefs | 2448 |
Sidedefs | 4193 |
Sectors | 286 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
The systems of cracks near the edge of the map are designed to give the appearance of "hell lightning."[1]
Trivia
See also
Sources
External links
References
- ↑ Craddock, David (12 April 2019). "Icon of Sin: Doom and the Making of John Romero's Sigil." Shacknews. Retrieved 25 May 2019.