E5M6: Disposal Area (Doom the Way id Did: The Lost Episodes)
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DtWiD: The Lost Episodes maps |
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Knee-Deep in the Dead |
The Shores of Hell |
Inferno |
Thy Flesh Consumed |
Base Instinct
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The Final Gate |
This level occupies the map slot E5M6. For other maps which occupy this slot, see Category:E5M6.
E5M6: Disposal Area is the sixth map of the Base Instinct episode in Doom the Way id Did: The Lost Episodes. It was designed by Michael Fraize (Marcaek) and uses the music track "Intermission from DOOM". The par time defined in MAPINFO is 3:00.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head east at the start and north to a door. Head around the right pole to its east side and use the switch. Run to the lift to the west to ride up to a stimpack and a green armor. (sector 19)
- Open the door mentioned above and head north to the steps. As you ascend, you will find a wall with slime on it. Use it to open a passage to a box of rockets and a medikit. (sector 195)
- In the room with crushers on the west side of the map, get on the high ledge and open the west wall to find a chainsaw, armor bonuses, health bonuses, and a medikit. (sector 68)
- When you enter the blood river area, head west and into the blood, then open the wall with holes on it to access a passage leading up. Open the door to get a berserk pack. (sector 112)
- When you enter the blood river area, enter the river going north and east until you find a door. Open it, then open the metal wall ahead to get a medikit. (sector 151)
- Jump down south of where the yellow key is to open a door. Head over to the east side to pick up a rocket launcher in the northwest corner.(sector 203)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 7, 2021.
Deathmatch
Player spawns
This level contains ten spawn points:
- facing east. (thing 80)
- facing south-west. (thing 182)
- facing north-west. (thing 184)
- facing east. (thing 185)
- facing east. (thing 187)
- facing south-west. (thing 190)
- facing south-west. (thing 191)
- facing south-east. (thing 192)
- facing south-east. (thing 265)
- facing north-west. (thing 267)
Statistics
Map data
Things | 344 |
Vertices | 1156* |
Linedefs | 1292 |
Sidedefs | 1784 |
Sectors | 237 |
Things
This level contains the following numbers of things per skill level:
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