E6M3 (Heretic)

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Revision as of 04:25, 20 October 2018 by Xymph (talk | contribs) (Player spawns: add spawn facings)


Heretic maps
City of the Damned

M1 M2 M3 M4 M5 M6 M7 M8 M9

Hell's Maw

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Dome of D'Sparil

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Ossuary

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Stagnant Demesne

M1 M2 M3 M4 M5 M6 M7 M8 M9

Fate's Path
(deathmatch only levels)
This level occupies the map slot E6M3. For other maps which occupy this slot, see Category:E6M3.

E6M3 (also known by fans as American's Legacy) is the last of three bonus levels in the Heretic: Shadow of the Serpent Riders expansion. This level also appears in the original three-episode release of Heretic as E4M1. This level was originally designed and released by American McGee as a PWAD for Doom II called id Map01.

This level and episode name are in fact untitled and can only be accessed via a warp command or by use of the DeathManager! utility. According to the Heretic FAQ, a map creator by the name of Sailor Scout came up with the name Fate's Path for the episode name and American Legacy for the map name. The wHeretic source port offers this partial episode on the main menu using the names Sailor Scout assigned (although the automap shows the map title as "American's Legacy").

This level cannot be completed in single-player mode, despite being populated with monsters, as it does not contain an exit. It is intended as a deathmatch level, like IDMAP01 upon which it is based.

Analysis

Map of E6M3

Map layout

Player spawns

This level contains seven spawn points:

  1. facing north. (thing 25)
  2. facing north. (thing 26)
  3. facing south-west. (thing 27)
  4. facing north. (thing 28)
  5. facing east. (thing 29)
  6. facing south. (thing 30)
  7. facing north. (thing 31)

Firemace

In case the Firemace has appeared at the level startup, you will find it from one of three different positions. In order of appearance, they are located:

Areas / screenshots

Statistics

Map data

Things 204
Vertices 493*
Linedefs 556
Sidedefs 831
Sectors 108
* The vertex count without the effect of node building is 442.

Things

This level contains the following numbers of things per skill level: