Difference between revisions of "EDF"

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'''EDF''', or '''Eternity Definition File''', is a content definition language in [[Eternity Engine]] that is used to create or modify actors, terrain effects, text strings and menus. The content defined in this way can be affected by [[DeHackEd]] patches.
 
'''EDF''', or '''Eternity Definition File''', is a content definition language in [[Eternity Engine]] that is used to create or modify actors, terrain effects, text strings and menus. The content defined in this way can be affected by [[DeHackEd]] patches.
  

Revision as of 10:31, 4 June 2014

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EDF, or Eternity Definition File, is a content definition language in Eternity Engine that is used to create or modify actors, terrain effects, text strings and menus. The content defined in this way can be affected by DeHackEd patches.

See also