Difference between revisions of "Editing tutorials"

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* [[Making deep water]]
 
* [[Making deep water]]
 
** [[Making superposed sectors]]
 
** [[Making superposed sectors]]
** [[Making a self-referejncing sector]]
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** [[Making a self-referencing sector]]
 
* [[Making an invisible floor]]
 
* [[Making an invisible floor]]
 
* [[Instant raising and lowering sectors]]
 
* [[Instant raising and lowering sectors]]
 
* [[Making a multi-activation linedef]]
 
* [[Making a multi-activation linedef]]
* [[Advanced lift designd techniques]]
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* [[Advanced lift design techniques]]
  
 
===Port-specific features===
 
===Port-specific features===
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* [[Basics of the WAD format]]
 
* [[Basics of the WAD format]]
 
* [[Choosing a WAD editor]]
 
* [[Choosing a WAD editor]]
* [[Creating Dpoom WADs]]
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* [[Creating Doom WADs]]
 
* [[Adding custom textures]]
 
* [[Adding custom textures]]
 
* [[Adding custom sprites]]
 
* [[Adding custom sprites]]
 
* [[Adding custom music]]
 
* [[Adding custom music]]
* [[Adding custdom sounds]]
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* [[Adding custom sounds]]
 
* [[Tips for creating good WADs]]
 
* [[Tips for creating good WADs]]
  

Revision as of 10:59, 20 July 2018

This is a list of editing tutorials for creating levels, manipulating WAD files and game resources, and use of editing utilities.

Level editing

Basic training

Advanced tactics

Port-specific features

Mapping terminology and concepts

WAD editing

See also