Difference between revisions of "Editing tutorials"

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This is a list of '''editing tutorials''' for creating [[level]]s, manipulating [[WAD]] files and game resources, and use of [[editing utilities]].
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==Level editing==
 
==Level editing==
 
===Basic training===
 
===Basic training===
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** [[Making a self-referencing sector]]
 
** [[Making a self-referencing sector]]
 
* [[Making an invisible floor]]
 
* [[Making an invisible floor]]
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* [[Instant raising and lowering sectors]]
 
* [[Making a multi-activation linedef]]
 
* [[Making a multi-activation linedef]]
 
* [[Advanced lift design techniques]]
 
* [[Advanced lift design techniques]]
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* [[Skybox]]
 
* [[Skybox]]
 
* [[Slope]]
 
* [[Slope]]
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===Mapping terminology and concepts===
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* [[Catwalk]]
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* [[Cramping]]
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* [[E1 styled]]
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* [[Gimmick]]
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* [[Interconnectivity]]
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* [[Mapper's block]]
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* [[Puzzle]]
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* [[Quality control]]
  
 
==WAD editing==
 
==WAD editing==
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* [[Basics of the WAD format]]
 
* [[Choosing a WAD editor]]
 
* [[Choosing a WAD editor]]
* [[Basics of the WAD format]]
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* [[Creating Doom WADs]]
 
* [[Adding custom textures]]
 
* [[Adding custom textures]]
 
* [[Adding custom sprites]]
 
* [[Adding custom sprites]]
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* [[Editors]] (full list)
 
* [[Editors]] (full list)
 
* [[DeHackEd]]
 
* [[DeHackEd]]
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[[Category:Editing|*]]
 
[[Category:Editing|*]]

Revision as of 10:28, 4 September 2016

This is a list of editing tutorials for creating levels, manipulating WAD files and game resources, and use of editing utilities.

Level editing

Basic training

Advanced tactics

Port-specific features

Mapping terminology and concepts

WAD editing

See also