Difference between revisions of "Editing utility"
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(templated link for ZDoom wiki (are we still using the guideline that every utility should be redlinked though?)) |
(→DOS: Added WAD Concatenator link to the DOS list) (Tags: Mobile edit, Mobile web edit) |
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+ | [[File:DEU screenshot.png|thumb|right|[[Doom Editing Utilities|DEU]] was the first fully-featured Doom level editor that appeared in 1994 as Doom's file formats were reverse engineered, and spawned a number of derivatives and imitators.]] | ||
An '''editing utility''', often called an ''editor'', is a program that allows a user to create or modify portions of the games using or based on the [[Doom engine]]. | An '''editing utility''', often called an ''editor'', is a program that allows a user to create or modify portions of the games using or based on the [[Doom engine]]. | ||
Line 6: | Line 7: | ||
===DOS=== | ===DOS=== | ||
− | *[[ | + | *[[DCK]] |
*[[DeeP]] | *[[DeeP]] | ||
*[[DeePsea]] | *[[DeePsea]] | ||
Line 12: | Line 13: | ||
*[[DEU]] | *[[DEU]] | ||
*[[DMapEdit]] | *[[DMapEdit]] | ||
− | * | + | *{{idgames|file=utils/level_edit/dmreal|title=Doom Editor - The Real Thing|linkonly=1}} |
*[[Edmap]] | *[[Edmap]] | ||
*[[RHEU]] | *[[RHEU]] | ||
Line 23: | Line 24: | ||
*[[Doom Builder 2]] | *[[Doom Builder 2]] | ||
*[[DoomCAD]] | *[[DoomCAD]] | ||
+ | *[[Eureka]] | ||
*[[eXtendable WAD Editor]] (XWE) | *[[eXtendable WAD Editor]] (XWE) | ||
*[[RHEU]] | *[[RHEU]] | ||
Line 34: | Line 36: | ||
===Macintosh=== | ===Macintosh=== | ||
− | *[[Demon (editor)|Demon]] | + | *[[Demon (editor)|Demon]] (previously MacDEU) |
+ | *[[Eureka]] | ||
*[[Hellmaker]] | *[[Hellmaker]] | ||
+ | *[[SLADE]] | ||
===Unix/Unix-like=== | ===Unix/Unix-like=== | ||
+ | *[[Eureka]] | ||
*[[Simple Doom Editor]] | *[[Simple Doom Editor]] | ||
+ | *[[SLADE]] | ||
*[[Yadex]] | *[[Yadex]] | ||
− | |||
===OS/2=== | ===OS/2=== | ||
*[[DEU]] | *[[DEU]] | ||
+ | |||
+ | === Gallery === | ||
+ | <gallery mode=nolines widths="150"> | ||
+ | File:DCK_screenshot.png|[[DCK]] | ||
+ | File:DETH_screenshot.png|[[DETH]] | ||
+ | File:DEU_screenshot.png|[[DEU]] | ||
+ | File:DeePsea_session.png|[[DeePsea]] | ||
+ | File:Doombuilder mapedit1.png|[[Doom Builder]] | ||
+ | File:DOOMBUILDER2windows.jpg|[[Doom Builder 2]] | ||
+ | File:DoomCAD_screenshot.png|[[DoomCAD]] | ||
+ | File:EdMap_screenshot.png|[[EdMap]] | ||
+ | File:Eureka_MacOS_screenshot.png|[[Eureka]] | ||
+ | File:Hellmaker-MAP01.png|[[Hellmaker]] | ||
+ | File:WadAuthor_screenshot.png|[[WadAuthor]] | ||
+ | File:WADED_screenshot.png|[[WADED]] | ||
+ | File:WinDEU_screenshot.png|[[WinDEU]] | ||
+ | |||
+ | </gallery> | ||
== [[:Category:Node builders|Node builders]] == | == [[:Category:Node builders|Node builders]] == | ||
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*[[BSP (node builder)|BSP]] | *[[BSP (node builder)|BSP]] | ||
*[[BSPCOMP]] | *[[BSPCOMP]] | ||
+ | *[[Patcher|NBLD.EXE]] | ||
*[[WARM]] | *[[WARM]] | ||
*[[ZDBSP]] | *[[ZDBSP]] | ||
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*[[glBSP]] | *[[glBSP]] | ||
*[[glVIS]] | *[[glVIS]] | ||
+ | *[[Patcher|NBLD.EXE]] | ||
*[[ZDBSP]] | *[[ZDBSP]] | ||
*[[Zennode]] | *[[Zennode]] | ||
Line 93: | Line 118: | ||
*[[DeuSF]] | *[[DeuSF]] | ||
*[[DeuTex]] | *[[DeuTex]] | ||
+ | *[[DM ADD Something]] (DMADDS) | ||
*[[Doom Construction Kit]] | *[[Doom Construction Kit]] | ||
*[[ENDOOMER]] | *[[ENDOOMER]] | ||
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===Windows=== | ===Windows=== | ||
*[[DeePsea]] | *[[DeePsea]] | ||
+ | *[[DeuTex]] | ||
*[[eXtendable WAD Editor]] (XWE) | *[[eXtendable WAD Editor]] (XWE) | ||
*[[RHEU]] | *[[RHEU]] | ||
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*[[TED]] | *[[TED]] | ||
*[[ushrink]] | *[[ushrink]] | ||
+ | *[[WAD Concatenator]] | ||
*[[zwadconv]] | *[[zwadconv]] | ||
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== References == | == References == | ||
− | * [ | + | * [https://www.doomworld.com/classicdoom/utils/editors.php Doomworld Editors & Utilities page] |
== External links == | == External links == | ||
− | * | + | * {{archived link|http://www.macfury.com|MacFury.com|https://web.archive.org/web/20040522091813/http://www.macfury.com:80/|archive.org}}, Doom utilities for the Macintosh |
[[Category:Editors]] | [[Category:Editors]] | ||
[[Category:Lists]] | [[Category:Lists]] |
Revision as of 06:55, 5 October 2022
An editing utility, often called an editor, is a program that allows a user to create or modify portions of the games using or based on the Doom engine.
Doom is recognized as one of the earliest games to explicitly support the modification of the game for the extension of gameplay, through the use of arbitrary WAD files (PWADs). With all the technical information now known about the Doom games, Heretic and Hexen, it is possible to modify nearly anything and everything within the Doom environment. Some of the utilities that enable this are listed below.
Contents
Level editors
DOS
Windows
- DeePsea
- Doom Builder
- Doom Builder 2
- DoomCAD
- Eureka
- eXtendable WAD Editor (XWE)
- RHEU
- Simple Doom Editor
- SLADE (except 3.0.x versions, which are WAD editors only)
- WadAuthor
- WinDEU
Java
Macintosh
Unix/Unix-like
OS/2
Gallery
Node builders
DOS
Windows
MacOS/MacOSX
Unix/Unix-like
OS/2
Reject map builders
DOS
WAD editors
DOS
- DeuSF
- DeuTex
- DM ADD Something (DMADDS)
- Doom Construction Kit
- ENDOOMER
- Inkworks
- New WAD Tool (NWT)
- RHEU
- TED
- WadED
Windows
- DeePsea
- DeuTex
- eXtendable WAD Editor (XWE)
- RHEU
- Simple Doom Editor
- SLumpEd
- WinTex
- SLADE (version 3 and above)
Macintosh
- Deimos
- Hellmaker
- Wad Builder
- WWKSuite
- SLADE (version 3 and above)
Unix/Unix-like
WAD convertors
DOS
Windows
Macintosh
Binary editors
DOS
Windows
Macintosh
Scripting utilities
DOS
Windows
Unix/Unix-like
LMP editors
DOS
Windows
Unix/Unix-like
Miscellaneous editors
DOS
Windows
Unix/Unix-like
See also
References
External links
- MacFury.com (archived 🏛), Doom utilities for the Macintosh