Editing utility

Revision as of 06:55, 5 October 2022 by Walter (talk | contribs) (DOS: Added WAD Concatenator link to the DOS list)


Revision as of 06:55, 5 October 2022 by Walter (talk | contribs) (DOS: Added WAD Concatenator link to the DOS list)


DEU was the first fully-featured Doom level editor that appeared in 1994 as Doom's file formats were reverse engineered, and spawned a number of derivatives and imitators.

An editing utility, often called an editor, is a program that allows a user to create or modify portions of the games using or based on the Doom engine.

Doom is recognized as one of the earliest games to explicitly support the modification of the game for the extension of gameplay, through the use of arbitrary WAD files (PWADs). With all the technical information now known about the Doom games, Heretic and Hexen, it is possible to modify nearly anything and everything within the Doom environment. Some of the utilities that enable this are listed below.

Contents

Level editors

Node builders

Reject map builders

DOS

WAD editors

WAD convertors

DOS

Windows

Macintosh

Binary editors

Scripting utilities

LMP editors

Miscellaneous editors

See also

References

External links

  • MacFury.com (archived 🏛), Doom utilities for the Macintosh