Editing utility
Revision as of 06:55, 5 October 2022 by Walter (talk | contribs) (→DOS: Added WAD Concatenator link to the DOS list)
An editing utility, often called an editor, is a program that allows a user to create or modify portions of the games using or based on the Doom engine.
Doom is recognized as one of the earliest games to explicitly support the modification of the game for the extension of gameplay, through the use of arbitrary WAD files (PWADs). With all the technical information now known about the Doom games, Heretic and Hexen, it is possible to modify nearly anything and everything within the Doom environment. Some of the utilities that enable this are listed below.
Contents
Level editors
DOS
Windows
- DeePsea
- Doom Builder
- Doom Builder 2
- DoomCAD
- Eureka
- eXtendable WAD Editor (XWE)
- RHEU
- Simple Doom Editor
- SLADE (except 3.0.x versions, which are WAD editors only)
- WadAuthor
- WinDEU
Java
Macintosh
Unix/Unix-like
OS/2
Gallery
Node builders
DOS
Windows
MacOS/MacOSX
Unix/Unix-like
OS/2
Reject map builders
WAD editors
DOS
- DeuSF
- DeuTex
- DM ADD Something (DMADDS)
- Doom Construction Kit
- ENDOOMER
- Inkworks
- New WAD Tool (NWT)
- RHEU
- TED
- WadED
Windows
- DeePsea
- DeuTex
- eXtendable WAD Editor (XWE)
- RHEU
- Simple Doom Editor
- SLumpEd
- WinTex
- SLADE (version 3 and above)
Macintosh
- Deimos
- Hellmaker
- Wad Builder
- WWKSuite
- SLADE (version 3 and above)
Unix/Unix-like
WAD convertors
Binary editors
DOS
Windows
Macintosh
Scripting utilities
LMP editors
Miscellaneous editors
DOS
Windows
Unix/Unix-like
See also
References
External links
- MacFury.com (archived 🏛), Doom utilities for the Macintosh