Difference between revisions of "Edward Richardson (Edward850)"
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− | '''Edward Richardson''' (also known by his nick of '''Edward850''') is a Doom community programmer and mapper mostly known for his work on the [[ZDoom]] networking code. His other activities have included development of a splitscreen multiplayer branch of the [[Eternity Engine]], and involvement with several [[32in24 (series)|32in24]] map packs. He is currently employed at [[Night Dive Studios]] as a game programmer, specializing in networking, social platform integration, and {{wp|Xbox One}} and | + | '''Edward Richardson''' (also known by his nick of '''Edward850''') is a Doom community programmer and mapper mostly known for his work on the [[ZDoom]] networking code. His other activities have included development of a splitscreen multiplayer branch of the [[Eternity Engine]], and involvement with several [[32in24 (series)|32in24]] map packs. He is currently employed at [[Night Dive Studios]] as a game programmer, specializing in networking, social platform integration, and {{wp|Xbox One}} and [[Nintendo Switch]] porting work. |
==Curriculum vitae== | ==Curriculum vitae== | ||
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===2015=== | ===2015=== | ||
* [[Strife: Veteran Edition]] ([[GOG.com|GOG Galaxy]] port) | * [[Strife: Veteran Edition]] ([[GOG.com|GOG Galaxy]] port) | ||
+ | |||
+ | ===2020=== | ||
+ | * [[Doom 64]] (2020 re-release) | ||
===Non-Doom-related projects=== | ===Non-Doom-related projects=== | ||
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* ''{{wp|Turok 2: Seeds of Evil}}'' (2017 re-release, 2019 Nintendo Switch port) | * ''{{wp|Turok 2: Seeds of Evil}}'' (2017 re-release, 2019 Nintendo Switch port) | ||
* ''{{wp|Forsaken (video game)|Forsaken Remastered}}'' (2018 re-release) | * ''{{wp|Forsaken (video game)|Forsaken Remastered}}'' (2018 re-release) | ||
− | * ''[[blood: | + | * ''[[blood:Fresh Supply|Blood: Fresh Supply]]'' (2019) |
+ | * ''{{wp|SiN|SiN Gold}}'' v1.13 update (2020) | ||
{{DEFAULTSORT:Richardson, Edward (Edward850)}} | {{DEFAULTSORT:Richardson, Edward (Edward850)}} |
Revision as of 04:37, 22 March 2020
Edward Richardson (also known by his nick of Edward850) is a Doom community programmer and mapper mostly known for his work on the ZDoom networking code. His other activities have included development of a splitscreen multiplayer branch of the Eternity Engine, and involvement with several 32in24 map packs. He is currently employed at Night Dive Studios as a game programmer, specializing in networking, social platform integration, and Xbox One and Nintendo Switch porting work.
Contents
Curriculum vitae
2005
- 99 level coop wad demo beta: unknowen mission (Doomworld/idgames)
2007
- Hall of evil (Doomworld/idgames)
- King of the Hill (Doomworld/idgames)
2008
2011
2015
2020
- Doom 64 (2020 re-release)
- Turok: Dinosaur Hunter (2015 re-release) (Xbox One, Switch port)
- Turok 2: Seeds of Evil (2017 re-release, 2019 Nintendo Switch port)
- Forsaken Remastered (2018 re-release)
- Blood: Fresh Supply (2019)
- SiN Gold v1.13 update (2020)