Difference between revisions of "Edward Richardson (Edward850)"

From DoomWiki.org

[checked revision][checked revision]
(Curriculum vitae: +Doom 64)
m (Non-Doom-related projects: update Fresh Supply link)
Line 29: Line 29:
 
* ''{{wp|Turok 2: Seeds of Evil}}'' (2017 re-release, 2019 Nintendo Switch port)
 
* ''{{wp|Turok 2: Seeds of Evil}}'' (2017 re-release, 2019 Nintendo Switch port)
 
* ''{{wp|Forsaken (video game)|Forsaken Remastered}}'' (2018 re-release)
 
* ''{{wp|Forsaken (video game)|Forsaken Remastered}}'' (2018 re-release)
* ''[[blood:Blood Remastered|Blood: Fresh Supply]]'' (2019)
+
* ''[[blood:Fresh Supply|Blood: Fresh Supply]]'' (2019)
 
* ''{{wp|SiN|SiN Gold}}'' v1.13 update (2020)
 
* ''{{wp|SiN|SiN Gold}}'' v1.13 update (2020)
  

Revision as of 04:37, 22 March 2020

Edward Richardson (also known by his nick of Edward850) is a Doom community programmer and mapper mostly known for his work on the ZDoom networking code. His other activities have included development of a splitscreen multiplayer branch of the Eternity Engine, and involvement with several 32in24 map packs. He is currently employed at Night Dive Studios as a game programmer, specializing in networking, social platform integration, and Xbox One and Nintendo Switch porting work.

Curriculum vitae

2005

2007

2008

2011

2015

2020

Non-Doom-related projects