Difference between revisions of "Edward Richardson (Edward850)"

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Revision as of 12:53, 18 March 2020

Edward Richardson (also known by his nick of Edward850) is a Doom community programmer and mapper mostly known for his work on the ZDoom networking code. His other activities have included development of a splitscreen multiplayer branch of the Eternity Engine, and involvement with several 32in24 map packs. He is currently employed at Night Dive Studios as a game programmer, specializing in networking, social platform integration, and Xbox One and Nintendo Switch porting work.

Curriculum vitae

2005

2007

2008

2011

2015

Non-Doom-related projects