Eli Cohen (ProcessingControl)
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Eli Cohen (alias ProcessingControl or elic) is a Doom level designer who contributed to a number of community projects.
Body of work[edit]
2010[edit]
- The Central Core (Doomworld/idgames)
- Cave-Room (Doomworld/idgames)
2011[edit]
- Castle of Fear (Doomworld/idgames)
- DoomHero85's Speedmap Session 001 (Doomworld/idgames)
- MAP02
- 32in24-11: Occupy Doomworld (Doomworld/idgames)
- Doom the Way id Did (Doomworld/idgames)
2012[edit]
- Urban Fire (Doomworld/idgames)
- 32in24-12: IRON MAPPER (Doomworld/idgames)
- Community Chest 4 (Doomworld/idgames)