Difference between revisions of "Emil Brundage (NaturalTvventy)"

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Revision as of 05:32, 7 April 2018

Emil Harold Brundage[1] (alias NaturalTvventy) is a Doom level designer, most notable for being one of the authors of No End In Sight, which got a cacoward in 2017.

He has been designing levels since 1997[2]. His levels are noted to have complex "Sector machinery" and unique environments, as well as having devious secrets in his map designs. He has preference for The Ultimate Doom over Doom 2, stated in a Doom radio interview

Body of work

1997

1998

2002

2010

2016

2017

2018

References

  1. "Source of full name."
  2. "Earliest known file from Emil Brundage (NaturalTvventy) on the idgames archive."


External links

Interview with Emil Brundage by Jon Vail (40oz)

Interview with Emil Brundage by Gus Knezevich (Alfonzo)