Difference between revisions of "Energy cell (Doom)"
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− | + | {{gendisambigabout|the [[Doom]] item|the [[Strife]] ammunition type|Energy cell (Strife)}} | |
− | [[ | + | [[File:CellE2M1.png|thumb|An energy cell in a secret area in Doom [[E2M1: Deimos Anomaly (Doom)|E2M1: Deimos Anomaly]].]] |
An '''energy cell''' is a dark gray [[ammo]] container shaped like a box and displaying small green lights or {{wp|Light-emitting diode|LED}}s. It is used to power the [[plasma gun]] and the [[BFG9000]], holding enough energy to fire the lesser weapon 20 times (or 40 on the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels). While the plasma gun can be discharged one unit at a time – with difficulty, due to its rapid rate of fire – each BFG shot consumes 2 whole cells (or 1 on NM and ITYTD). | An '''energy cell''' is a dark gray [[ammo]] container shaped like a box and displaying small green lights or {{wp|Light-emitting diode|LED}}s. It is used to power the [[plasma gun]] and the [[BFG9000]], holding enough energy to fire the lesser weapon 20 times (or 40 on the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels). While the plasma gun can be discharged one unit at a time – with difficulty, due to its rapid rate of fire – each BFG shot consumes 2 whole cells (or 1 on NM and ITYTD). | ||
− | Each shot from the plasma gun does 5-40 [[hit | + | Each shot from the plasma gun does 5-40 [[hit point]]s of damage, determined using Doom's [[pseudorandom number generator]]. BFG damage calculations are [[BFG9000#Combat characteristics|more complex]]; a direct hit inflicts 100-800 points, after which additional energy damage is discharged, that can take the total damage into the thousands of hit points. |
== Data == | == Data == | ||
Line 26: | Line 26: | ||
== Appearance statistics == | == Appearance statistics == | ||
− | |||
+ | In the [[IWAD]]s the energy cell is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
+ | |||
+ | {{col-begin}} | ||
+ | {{col-break|width=50%}} | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | !colspan="4"|Single-player |
|- | |- | ||
− | + | !Game / ''Episode''!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |''[[Knee-Deep in the Dead]]''||-||-||- |
|- | |- | ||
− | |[[ | + | |''[[The Shores of Hell]]''||[[E2M1: Deimos Anomaly]]||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly |
|- | |- | ||
− | |[[The Plutonia Experiment | + | |''[[Inferno]]''||[[E3M2: Slough of Despair]]||E3M2: Slough of Despair||E3M2: Slough of Despair |
+ | |- | ||
+ | |''[[Thy Flesh Consumed]]''||[[E4M2: Perfect Hatred]]||E4M2: Perfect Hatred||E4M2: Perfect Hatred | ||
+ | |- | ||
+ | |[[Doom II]]||[[MAP06: The Crusher]]||MAP06: The Crusher||MAP06: The Crusher | ||
+ | |- | ||
+ | |[[TNT: Evilution]]||[[MAP03: Power Control]]||MAP03: Power Control||MAP03: Power Control | ||
+ | |- | ||
+ | |[[Plutonia Experiment]]||[[MAP02: Well of Souls]]||MAP02: Well of Souls||MAP02: Well of Souls | ||
|} | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |''Knee-Deep in the Dead''||-||-||- | ||
+ | |- | ||
+ | |''The Shores of Hell''||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly | ||
+ | |- | ||
+ | |''Inferno''||E3M2: Slough of Despair||E3M2: Slough of Despair||E3M2: Slough of Despair | ||
+ | |- | ||
+ | |''Thy Flesh Consumed''||E4M2: Perfect Hatred||E4M2: Perfect Hatred||E4M2: Perfect Hatred | ||
+ | |- | ||
+ | |Doom II||MAP06: The Crusher||MAP06: The Crusher||MAP06: The Crusher | ||
+ | |- | ||
+ | |TNT: Evilution||MAP03: Power Control||MAP03: Power Control||MAP03: Power Control | ||
+ | |- | ||
+ | |Plutonia Experiment||MAP02: Well of Souls||MAP02: Well of Souls||MAP02: Well of Souls | ||
+ | |} | ||
+ | {{col-end}} | ||
− | The | + | The IWADs contain the following numbers of energy cells per skill level: |
− | {| {{prettytable}} | + | {{col-begin}} |
− | !Game|| | + | {{col-break|width=50%}} |
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''0''||''0''||''0'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[The Shores of Hell]]''||''15''||''15''||''13'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Inferno]]''||''26''||''26''||''26'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom|Doom (registered)]]||41||41||39 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Thy Flesh Consumed]]''||''26''||''26''||''26'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Ultimate Doom]]||67||67||65 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom II]]||120||122||123 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[TNT: Evilution]]||48||46||46 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plutonia Experiment]]||154||154||153 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Knee-Deep in the Dead''||''0''||''0''||''0'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''The Shores of Hell''||''15''||''15''||''13'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''Inferno''||''26''||''26''||''26'' | ||
+ | |- | ||
+ | |style="text-align: left;"|Doom (registered)||41||41||39 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Thy Flesh Consumed''||''34''||''34''||''34'' | ||
|- | |- | ||
− | |Ultimate Doom|| | + | |style="text-align: left;"|Ultimate Doom||75||75||73 |
|- | |- | ||
− | |Doom II|| | + | |style="text-align: left;"|Doom II||124||126||127 |
|- | |- | ||
− | |TNT: Evilution|| | + | |style="text-align: left;"|TNT: Evilution||54||52||52 |
|- | |- | ||
− | |Plutonia|| | + | |style="text-align: left;"|Plutonia Experiment||167||167||166 |
|} | |} | ||
+ | {{col-end}} | ||
== Doom RPG == | == Doom RPG == | ||
In [[Doom RPG]], the plasma pickup is called a plasma box. It gives the player either 4 or 10 cells. | In [[Doom RPG]], the plasma pickup is called a plasma box. It gives the player either 4 or 10 cells. | ||
− | |||
− | |||
{{Doom ammo}} | {{Doom ammo}} |
Revision as of 14:20, 29 May 2017
An energy cell is a dark gray ammo container shaped like a box and displaying small green lights or LEDs. It is used to power the plasma gun and the BFG9000, holding enough energy to fire the lesser weapon 20 times (or 40 on the I'm Too Young To Die and Nightmare! skill levels). While the plasma gun can be discharged one unit at a time – with difficulty, due to its rapid rate of fire – each BFG shot consumes 2 whole cells (or 1 on NM and ITYTD).
Each shot from the plasma gun does 5-40 hit points of damage, determined using Doom's pseudorandom number generator. BFG damage calculations are more complex; a direct hit inflicts 100-800 points, after which additional energy damage is discharged, that can take the total damage into the thousands of hit points.
Data
Energy cell data | |
---|---|
Thing type | 2047 (decimal), 7FF (hex) |
Appears in | Registered Doom The Ultimate Doom Doom II/Final Doom Doom 64 |
Radius | 20 |
Height | 16 |
Sprite | CELL |
Class | Ammo Pickup |
Appearance statistics
In the IWADs the energy cell is first encountered on these maps per skill level:
|
|
The IWADs contain the following numbers of energy cells per skill level:
|
|
Doom RPG
In Doom RPG, the plasma pickup is called a plasma box. It gives the player either 4 or 10 cells.
Ammo in Doom, Doom II and Doom 64 | |||
---|---|---|---|
Clip | 4 shotgun shells | Rocket | Energy cell |
Box of bullets | Box of shotgun shells | Box of rockets | Energy cell pack |