Difference between revisions of "Energy cell (Doom)"

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: ''For the [[Strife]] ammunition type, see [[Energy cell (Strife)]].''
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{{gendisambigabout|the [[Doom]] item|the [[Strife]] ammunition type|Energy cell (Strife)}}
  
[[Image:CellE2M1.png|thumb|An energy cell in a secret area in Doom [[E2M1: Deimos Anomaly (Doom)|E2M1: Deimos Anomaly]].]]
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[[File:CellE2M1.png|thumb|An energy cell in a secret area in Doom [[E2M1: Deimos Anomaly (Doom)|E2M1: Deimos Anomaly]].]]
 
An '''energy cell''' is a dark gray [[ammo]] container shaped like a box and displaying small green lights or {{wp|Light-emitting diode|LED}}s.  It is used to power the [[plasma gun]] and the [[BFG9000]], holding enough energy to fire the lesser weapon 20 times (or 40 on the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).  While the plasma gun can be discharged one unit at a time – with difficulty, due to its rapid rate of fire – each BFG shot consumes 2 whole cells (or 1 on NM and ITYTD).
 
An '''energy cell''' is a dark gray [[ammo]] container shaped like a box and displaying small green lights or {{wp|Light-emitting diode|LED}}s.  It is used to power the [[plasma gun]] and the [[BFG9000]], holding enough energy to fire the lesser weapon 20 times (or 40 on the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).  While the plasma gun can be discharged one unit at a time – with difficulty, due to its rapid rate of fire – each BFG shot consumes 2 whole cells (or 1 on NM and ITYTD).
  
Each shot from the plasma gun does 5-40 [[hit points]] of damage, determined using Doom's [[pseudorandom number generator]].  BFG damage calculations are [[BFG9000#Combat characteristics|more complex]]; a direct hit inflicts 100-800 points, after which additional energy damage is discharged, that can take the total damage into the thousands of [[hit points]].
+
Each shot from the plasma gun does 5-40 [[hit point]]s of damage, determined using Doom's [[pseudorandom number generator]].  BFG damage calculations are [[BFG9000#Combat characteristics|more complex]]; a direct hit inflicts 100-800 points, after which additional energy damage is discharged, that can take the total damage into the thousands of hit points.
  
 
== Data ==
 
== Data ==
Line 26: Line 26:
  
 
== Appearance statistics ==
 
== Appearance statistics ==
In [[classic Doom]], energy cells are first encountered on these levels:
 
  
 +
In the [[IWAD]]s the energy cell is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 
{| {{prettytable}}
 
{| {{prettytable}}
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
!colspan="4"|Single-player
 
|-
 
|-
|[[Ultimate Doom]]||[[E2M1: Deimos Anomaly]]||[[E2M1: Deimos Anomaly]]||[[E2M1: Deimos Anomaly]]
+
!Game / ''Episode''!!1-2!!3!!4-5
 
|-
 
|-
|[[Doom II]]||[[MAP06: The Crusher]]||[[MAP06: The Crusher]]||[[MAP06: The Crusher]]
+
|''[[Knee-Deep in the Dead]]''||-||-||-
 
|-
 
|-
|[[TNT: Evilution]]||[[MAP03: Power Control]]||[[MAP03: Power Control]]||[[MAP03: Power Control]]
+
|''[[The Shores of Hell]]''||[[E2M1: Deimos Anomaly]]||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly
 
|-
 
|-
|[[The Plutonia Experiment|Plutonia]]||[[MAP02: Well of Souls]]||[[MAP02: Well of Souls]]||[[MAP02: Well of Souls]]
+
|''[[Inferno]]''||[[E3M2: Slough of Despair]]||E3M2: Slough of Despair||E3M2: Slough of Despair
 +
|-
 +
|''[[Thy Flesh Consumed]]''||[[E4M2: Perfect Hatred]]||E4M2: Perfect Hatred||E4M2: Perfect Hatred
 +
|-
 +
|[[Doom II]]||[[MAP06: The Crusher]]||MAP06: The Crusher||MAP06: The Crusher
 +
|-
 +
|[[TNT: Evilution]]||[[MAP03: Power Control]]||MAP03: Power Control||MAP03: Power Control
 +
|-
 +
|[[Plutonia Experiment]]||[[MAP02: Well of Souls]]||MAP02: Well of Souls||MAP02: Well of Souls
 
|}
 
|}
 +
{{col-break}}
 +
{| {{prettytable}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|''Knee-Deep in the Dead''||-||-||-
 +
|-
 +
|''The Shores of Hell''||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly
 +
|-
 +
|''Inferno''||E3M2: Slough of Despair||E3M2: Slough of Despair||E3M2: Slough of Despair
 +
|-
 +
|''Thy Flesh Consumed''||E4M2: Perfect Hatred||E4M2: Perfect Hatred||E4M2: Perfect Hatred
 +
|-
 +
|Doom II||MAP06: The Crusher||MAP06: The Crusher||MAP06: The Crusher
 +
|-
 +
|TNT: Evilution||MAP03: Power Control||MAP03: Power Control||MAP03: Power Control
 +
|-
 +
|Plutonia Experiment||MAP02: Well of Souls||MAP02: Well of Souls||MAP02: Well of Souls
 +
|}
 +
{{col-end}}
  
The [[IWAD]]s contain the following numbers of energy cells:
+
The IWADs contain the following numbers of energy cells per skill level:
  
{| {{prettytable}}
+
{{col-begin}}
!Game||ITYTD and HNTR||HMP||UV and NM
+
{{col-break|width=50%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|''[[The Shores of Hell]]''||''15''||''15''||''13''
 +
|-
 +
|style="text-align: left;"|''[[Inferno]]''||''26''||''26''||''26''
 +
|-
 +
|style="text-align: left;"|[[Doom|Doom (registered)]]||41||41||39
 +
|-
 +
|style="text-align: left;"|''[[Thy Flesh Consumed]]''||''26''||''26''||''26''
 +
|-
 +
|style="text-align: left;"|[[Ultimate Doom]]||67||67||65
 +
|-
 +
|style="text-align: left;"|[[Doom II]]||120||122||123
 +
|-
 +
|style="text-align: left;"|[[TNT: Evilution]]||48||46||46
 +
|-
 +
|style="text-align: left;"|[[Plutonia Experiment]]||154||154||153
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''Knee-Deep in the Dead''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|''The Shores of Hell''||''15''||''15''||''13''
 +
|-
 +
|style="text-align: left;"|''Inferno''||''26''||''26''||''26''
 +
|-
 +
|style="text-align: left;"|Doom (registered)||41||41||39
 +
|-
 +
|style="text-align: left;"|''Thy Flesh Consumed''||''34''||''34''||''34''
 
|-
 
|-
|Ultimate Doom||67||67||65
+
|style="text-align: left;"|Ultimate Doom||75||75||73
 
|-
 
|-
|Doom II||120||122||123
+
|style="text-align: left;"|Doom II||124||126||127
 
|-
 
|-
|TNT: Evilution||48||46||46
+
|style="text-align: left;"|TNT: Evilution||54||52||52
 
|-
 
|-
|Plutonia||154||154||153
+
|style="text-align: left;"|Plutonia Experiment||167||167||166
 
|}
 
|}
 +
{{col-end}}
  
 
== Doom RPG ==
 
== Doom RPG ==
  
 
In [[Doom RPG]], the plasma pickup is called a plasma box.  It gives the player either 4 or 10 cells.
 
In [[Doom RPG]], the plasma pickup is called a plasma box.  It gives the player either 4 or 10 cells.
 
== See also ==
 
  
 
{{Doom ammo}}
 
{{Doom ammo}}

Revision as of 14:20, 29 May 2017

This article is about the Doom item. For the Strife ammunition type, see Energy cell (Strife).
An energy cell in a secret area in Doom E2M1: Deimos Anomaly.

An energy cell is a dark gray ammo container shaped like a box and displaying small green lights or LEDs. It is used to power the plasma gun and the BFG9000, holding enough energy to fire the lesser weapon 20 times (or 40 on the I'm Too Young To Die and Nightmare! skill levels). While the plasma gun can be discharged one unit at a time – with difficulty, due to its rapid rate of fire – each BFG shot consumes 2 whole cells (or 1 on NM and ITYTD).

Each shot from the plasma gun does 5-40 hit points of damage, determined using Doom's pseudorandom number generator. BFG damage calculations are more complex; a direct hit inflicts 100-800 points, after which additional energy damage is discharged, that can take the total damage into the thousands of hit points.

Data

Energy cell data
Thing type 2047 (decimal), 7FF (hex)
Appears in Registered Doom
The Ultimate Doom
Doom II/Final Doom
Doom 64
Radius 20
Height 16
Sprite CELL
Class Ammo
Pickup

Appearance statistics

In the IWADs the energy cell is first encountered on these maps per skill level:

The IWADs contain the following numbers of energy cells per skill level:

Doom RPG

In Doom RPG, the plasma pickup is called a plasma box. It gives the player either 4 or 10 cells.