Difference between revisions of "Entryway"

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{{HeadingB|Featured Article - October 2016}}
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{{HeadingB|Featured Article - April 2017}}
[[File:Cyberdemon-HellRevealed-map26.png|right|88px]]
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[[File:MM Intermission.png|right|110px]]
===[[Cyberdemon]]===
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===[[Memento Mori]]===
The '''cyberdemon''' is a towering, hellish marriage of demon flesh and technology, with a gigantic muscular stature, a minotaur-like head with prominent black and gray horns, a gored humanoid torso filled with red wiring, a metallic prosthetic right leg, and a large rocket launcher mounted on its left arm. By far the most formidable enemy in classic Doom, and one of the most intimidating boss monsters in video game history, it is more than capable of taking out a healthy player in one hit from its arm-grafted weapon.
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'''Memento Mori''' is a 1995 megawad that contains 32 new levels, designed by two members of the Innocent Crew, Denis and Thomas Möller, along with 19 other authors, including Tom Mustaine and both Dario and Milo Casali. It was initially released in December 1995, and saw an updated release in February 1996.  In contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well.  It is also one of the few PWADs that are allowed to be used in Compet-N speedruns.
<br/>([[Cyberdemon|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
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<br/>([[Memento Mori|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
  
  
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* [[How to play Doom on modern Windows systems|How to play Doom on Windows]]
 
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* [[Levels|Walkthroughs for each level]]
 
* [[Levels|Walkthroughs for each level]]
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* [[Comparison of source ports]]
  
  
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Featured Article - April 2017

MM Intermission.png

Memento Mori

Memento Mori is a 1995 megawad that contains 32 new levels, designed by two members of the Innocent Crew, Denis and Thomas Möller, along with 19 other authors, including Tom Mustaine and both Dario and Milo Casali. It was initially released in December 1995, and saw an updated release in February 1996. In contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns.
(read more) (feature nominations)


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