Difference between revisions of "Entryway"

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* [[Hacx]], [[Harmony]], [[Urban Brawl]]
 
* [[Hacx]], [[Harmony]], [[Urban Brawl]]
 
* [[Freedoom]], [[Blasphemer]], [[Zauberer]]
 
* [[Freedoom]], [[Blasphemer]], [[Zauberer]]
* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]]
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* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
* [[Doom (2016)]]: The game previously known as Doom 4.
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* [[Doom (2016)]], [[Doom VFR]]
 
* [[Doom RPG]], [[Doom II RPG]], [[Doom Resurrection (iPhone)|Doom Resurrection]]
 
* [[Doom RPG]], [[Doom II RPG]], [[Doom Resurrection (iPhone)|Doom Resurrection]]
 
* [[Commercial games|All games...]]
 
* [[Commercial games|All games...]]
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<!-- ********** Start of right-column - help, stuff to do, new articles - 300px width -->
 
<!-- ********** Start of right-column - help, stuff to do, new articles - 300px width -->
 
<div id="frontpage-column-right">
 
<div id="frontpage-column-right">
<!--
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{{HeadingB|Featured Article - October 2017}}
-->
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[[File:Void title.png|right|110px]]
{{HeadingB|Featured Article}}
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===[[Void]]===
[[File:Wall_wiggle.gif|right|100px]]
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'''Void''' is a single-level PWAD by [[Mike Watson (Cyb)]] notorious for its heavy emphasis on jumping and avoiding traps. The bulk of Void takes place in a chessboard-themed land of puzzles. The objective is to gather three skull keys to open the way to the lair of the Heresiarch and defeat it. Void was largely inspired by ''American McGee's Alice''.
===[[Wall wiggle bug]]===
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<br/>([[Void|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
The '''wall wiggle bug''', also known as the floor wiggle or wobbly line bug, is a graphical glitch most often apparent when a player is positioned in such a way that a two-sided linedef passes almost directly through the center of the player. Due to the nature of the glitch, it is generally observed when the player is standing at the boundary between two sectors with different heights, such that there is a ledge visible above or beneath the player. The glitch results in the line demarcating the ledge appearing to "wiggle" back and forth in a distracting and unrealistic manner as the player moves.
 
<br/>([[Wall wiggle bug|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
 
  
  
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* [[How to play Doom on modern Windows systems|How to play Doom on Windows]]
 
* [[How to play Doom on modern Windows systems|How to play Doom on Windows]]
 
* [[Levels|Walkthroughs for each level]]
 
* [[Levels|Walkthroughs for each level]]
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* [[Comparison of source ports]]
  
  
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Looking for something to do? Here are some of the Doom Wiki's greatest needs:
 
Looking for something to do? Here are some of the Doom Wiki's greatest needs:
 
* [[:Category:Articles with unsourced statements|Add citations to articles]]
 
* [[:Category:Articles with unsourced statements|Add citations to articles]]
* Add information on [[Hacx]] [[Hacx#Levels|levels]], items and [[Hacx#Weapons|weapons]]
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* Add information on [[Hacx]] [[Hacx#Levels|levels]], [[Hacx#Items|items]] and [[Hacx#Weapons|weapons]]
 
* Add to [[:Category:Stubs|article stubs]]
 
* Add to [[:Category:Stubs|article stubs]]
 
* [[:Category:Cleanup|Clean up articles]]
 
* [[:Category:Cleanup|Clean up articles]]
* Complete the [[Strife#Levels|Strife levels]] pages
 
 
* Complete walkthroughs for all [[Levels|stock levels]]
 
* Complete walkthroughs for all [[Levels|stock levels]]
 
* Create [[Special:Wantedpages|wanted articles]]
 
* Create [[Special:Wantedpages|wanted articles]]
 
* [[:Category:Editing|Doom editing tutorials]]
 
* [[:Category:Editing|Doom editing tutorials]]
 
* [[:Category:Doom 3|Doom 3 material]], especially [[Doom 3: BFG Edition]] content
 
* [[:Category:Doom 3|Doom 3 material]], especially [[Doom 3: BFG Edition]] content
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* [[:Category:Doom (2016)|Doom (2016) material]]
 
* Investigate [[:Category:Images with unknown source|unclear image copyrights]]
 
* Investigate [[:Category:Images with unknown source|unclear image copyrights]]
 
* Replace [[:Category:Screenshots using an incorrect aspect ratio|screenshots]] using an incorrect [[aspect ratio]]
 
* Replace [[:Category:Screenshots using an incorrect aspect ratio|screenshots]] using an incorrect [[aspect ratio]]

Revision as of 18:47, 19 October 2017

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Featured Article - October 2017

Void title.png

Void

Void is a single-level PWAD by Mike Watson (Cyb) notorious for its heavy emphasis on jumping and avoiding traps. The bulk of Void takes place in a chessboard-themed land of puzzles. The objective is to gather three skull keys to open the way to the lair of the Heresiarch and defeat it. Void was largely inspired by American McGee's Alice.
(read more) (feature nominations)


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