Difference between revisions of "Entryway"

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(Featured article for May)
m (Protected "Entryway": Excessive vandalism ([Edit=Allow only administrators] (expires 23:47, 2 November 2017 (UTC)) [Move=Allow only administrators] (expires 23:47, 2 November 2017 (UTC))))
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* [[Freedoom]], [[Blasphemer]], [[Zauberer]]
 
* [[Freedoom]], [[Blasphemer]], [[Zauberer]]
 
* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
 
* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
* [[Doom (2016)]]: The game previously known as Doom 4.
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* [[Doom (2016)]], [[Doom VFR]]
 
* [[Doom RPG]], [[Doom II RPG]], [[Doom Resurrection (iPhone)|Doom Resurrection]]
 
* [[Doom RPG]], [[Doom II RPG]], [[Doom Resurrection (iPhone)|Doom Resurrection]]
 
* [[Commercial games|All games...]]
 
* [[Commercial games|All games...]]
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{{HeadingB|Featured Article - May 2017}}
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{{HeadingB|Featured Article - October 2017}}
[[File:Doom 4 logo original.jpg|right|110px]]
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[[File:Void title.png|right|110px]]
===[[Doom 4 1.0]]===
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===[[Void]]===
'''Doom 4 1.0''', not to be confused with [[id Software]]'s eventual successful release of [[Doom (2016)]], is a cancelled first-person shooter that was originally intended as a reboot of the Doom franchise. After being initially announced in August 2007, it suffered repeated delays and development setbacks until, in 2011, intervention by publisher [[Bethesda Softworks]] and parent company [[ZeniMax Media]] led to internal reorganization at the company. It then entered a period of "rolling reboot" which would last until the new concept which became the final "DOOM" solidified in 2013.
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'''Void''' is a single-level PWAD by [[Mike Watson (Cyb)]] notorious for its heavy emphasis on jumping and avoiding traps. The bulk of Void takes place in a chessboard-themed land of puzzles. The objective is to gather three skull keys to open the way to the lair of the Heresiarch and defeat it. Void was largely inspired by ''American McGee's Alice''.
<br/>([[Doom 4 1.0|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
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<br/>([[Void|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
  
  

Revision as of 18:47, 19 October 2017

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Featured Article - October 2017

Void title.png

Void

Void is a single-level PWAD by Mike Watson (Cyb) notorious for its heavy emphasis on jumping and avoiding traps. The bulk of Void takes place in a chessboard-themed land of puzzles. The objective is to gather three skull keys to open the way to the lair of the Heresiarch and defeat it. Void was largely inspired by American McGee's Alice.
(read more) (feature nominations)


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