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Difference between revisions of "Entryway"

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(Featured article for July)
(Featured article for October)
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{{col-begin|id=frontpage-atlas-table}}
 
{{col-begin|id=frontpage-atlas-table}}
 
{{col-2}}
 
{{col-2}}
<div id="frontpage-history" class="dw-fp-div" data-expandtext="+" data-collapsetext="-">
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<div id="frontpage-main" class="dw-fp-div" data-expandtext="+" data-collapsetext="-">
; Games and history
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; Main games
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
 
* [[Doom]], [[The Ultimate Doom]]
 
* [[Doom]], [[The Ultimate Doom]]
 
* [[Doom II]], [[Final Doom]], [[Master Levels for Doom II|Master Levels]], [[No Rest for the Living]]
 
* [[Doom II]], [[Final Doom]], [[Master Levels for Doom II|Master Levels]], [[No Rest for the Living]]
 
* [[Doom 64]], [[Sony PlayStation|PSX Doom]], [[Atari Jaguar|Jaguar Doom]], and [[:Category:Commercial ports|others]]...
 
* [[Doom 64]], [[Sony PlayStation|PSX Doom]], [[Atari Jaguar|Jaguar Doom]], and [[:Category:Commercial ports|others]]...
 +
* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
 +
* [[Doom (2016)]], [[Doom VFR]]
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* [[Doom Eternal]]
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</div></div>
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 +
<div id="frontpage-related" class="dw-fp-div" data-expandtext="+" data-collapsetext="-">
 +
; Related games
 +
<div class="mw-collapsible-content">
 
* [[Heretic]], [[Hexen]], [[Hexen: Deathkings of the Dark Citadel|Deathkings of the Dark Citadel]]
 
* [[Heretic]], [[Hexen]], [[Hexen: Deathkings of the Dark Citadel|Deathkings of the Dark Citadel]]
 
* [[Strife]], [[Strife: Veteran Edition|Veteran Edition]]
 
* [[Strife]], [[Strife: Veteran Edition|Veteran Edition]]
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* [[Hacx]], [[Harmony]], [[Urban Brawl]]
 
* [[Hacx]], [[Harmony]], [[Urban Brawl]]
 
* [[Freedoom]], [[Blasphemer]], [[Zauberer]]
 
* [[Freedoom]], [[Blasphemer]], [[Zauberer]]
* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
 
* [[Doom (2016)]], [[Doom VFR]], [[Doom Eternal]]
 
 
* [[Doom RPG]], [[Doom II RPG]], [[Doom Resurrection (iPhone)|Doom Resurrection]]
 
* [[Doom RPG]], [[Doom II RPG]], [[Doom Resurrection (iPhone)|Doom Resurrection]]
 
* [[Commercial games|All games...]]
 
* [[Commercial games|All games...]]
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; Community
 
; Community
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
* [[Cacowards]], [[Top 100 WADs of All Time|Top 100]]
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* [[Doomworld]], [[Cacowards]], [[Top 100 WADs of All Time|Top 100]]
* [[Doomworld]]
 
 
* [[Editing tutorials]]
 
* [[Editing tutorials]]
 
* [[Fan-made Doom games]]
 
* [[Fan-made Doom games]]
 
* The [[idgames archive]]
 
* The [[idgames archive]]
 
* [[:Category:People|People]] and [[Quotes]]
 
* [[:Category:People|People]] and [[Quotes]]
* [[:Category:Source ports|Source ports]]
 
 
* [[Speedmapping]]
 
* [[Speedmapping]]
 
* [[Speedrun]]ning
 
* [[Speedrun]]ning
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; Media
 
; Media
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
* [[Artwork of Doom|Artwork]]
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* [[Artwork of Doom|Artwork]] and [[Cover art]]
* [[Cover art]]
 
 
* [[Music]]
 
* [[Music]]
 
* [[:Category:Expanded universe|Official merchandise]]
 
* [[:Category:Expanded universe|Official merchandise]]
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* [[Doom rendering engine|Rendering engine]]
 
* [[Doom rendering engine|Rendering engine]]
 
* [[Doom source code|Source code]]
 
* [[Doom source code|Source code]]
 +
* [[:Category:Source ports|Source ports]]
 
* [[WAD|WAD file format]]
 
* [[WAD|WAD file format]]
 
</div></div>
 
</div></div>
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<div id="frontpage-column-right">
{{HeadingB|Featured Article - July 2018|3px 0 10px 0}}
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{{HeadingB|Featured Article - October 2018|3px 0 10px 0}}
[[File:SLADE 3 logo.png|right|110px]] <!-- usual size: 110px -->
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[[File:Doom The Board Game Coverart.jpg|right|110px]] <!-- usual size: 110px -->
===[[SLADE]]===
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===[[Doom: The Board Game]]===
'''SLADE''' is a modern, open-source, cross-platform map editor (and, since version 3, also a WAD editor) for Windows, Mac OS X, and Linux created and maintained by Simon Judd (sirjuddington) (with code contributions by Gez to version 3).
+
Doom: The Board Game is an officially licensed table-top board game released by Fantasy Flight Games on July 28, 2016, adapting the themes and settings of Doom (2016). It is a game for two to five players (up to four marines and one invader) and typically lasts for two to three hours per game. It is suggested for players ages fourteen and up. It was designed by Jonathan Ying, and developed by Derrick Fuchs and Andrew Wyshock.
<br/>([[SLADE|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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<br/>([[Doom: The Board Game|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
{{HeadingB|Guides and Tutorials|10px 0 10px 0}}
 
{{HeadingB|Guides and Tutorials|10px 0 10px 0}}

Revision as of 12:53, 1 October 2018

About DoomWiki.org

The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, Doom (2016), Doom Eternal, and more. We have created 23,208 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.

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Trivia

Did you know that Adrian Carmack disliked working on the Commander Keen series so much that you can shoot his hanged body in a secret level?

(More trivia...)

Featured Article - October 2018

Doom The Board Game Coverart.jpg

Doom: The Board Game

Doom: The Board Game is an officially licensed table-top board game released by Fantasy Flight Games on July 28, 2016, adapting the themes and settings of Doom (2016). It is a game for two to five players (up to four marines and one invader) and typically lasts for two to three hours per game. It is suggested for players ages fourteen and up. It was designed by Jonathan Ying, and developed by Derrick Fuchs and Andrew Wyshock.
(read more) (feature nominations)

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