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Difference between revisions of "Entryway"

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===[[Reaper Miniatures]]===
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===[[UAC Ultra]]===
A line of '''miniatures''' was produced by Reaper Miniatures based on Doom and Doom II characters in a limited run from September 1997 to July 1999. The original miniatures were carved by three freelance artists contracted by Reaper: Sandra L. Garrity, Julie Guthrie, and Bob Ridolfi. Sandra carved nine of them, Julie two, and Bob four. The miniatures were produced under a license from id Software.
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'''UAC Ultra''' is a WAD originally released on March 28, 2010 by Jamie Bainbridge (Super Jamie) and Jon Vail (40oz) which requires a Boom-compatible source port. It makes exclusive use of a set of custom textures created by Vail, and features two new monsters. It consists of 11 levels, and an inescapable "credits" level which prevents the player from progressing into the standard Doom II level set.
<br/>([[Reaper Miniatures|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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UAC Ultra won a Doomworld Cacoward in 2010.
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<br/>([[UAC Ultra|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
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* [[:Category:Editing|Doom editing tutorials]]
 
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* [[:Category:Doom 3|Doom 3 material]], especially [[Doom 3: BFG Edition]] content
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Revision as of 12:58, 8 April 2020

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Did you know that in the PlayStation and Sega Saturn ports of Hexen, a fly can be found in some areas, despite being absent from the final PC release?

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Featured article - March 2020

UAC Ultra title.png

UAC Ultra

UAC Ultra is a WAD originally released on March 28, 2010 by Jamie Bainbridge (Super Jamie) and Jon Vail (40oz) which requires a Boom-compatible source port. It makes exclusive use of a set of custom textures created by Vail, and features two new monsters. It consists of 11 levels, and an inescapable "credits" level which prevents the player from progressing into the standard Doom II level set.

UAC Ultra won a Doomworld Cacoward in 2010.
(read more) (feature nominations)

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